* Added va_args to the log class
Signed-off-by: Dan Printzell <xwildn00bx@gmail.com>
+ Added texture class for handeling textures(duh!)
Signed-off-by: Dan Printzell <xwildn00bx@gmail.com>
* Fixed README
Signed-off-by: Dan Printzell <xwildn00bx@gmail.com>
* Fixed license comment
Signed-off-by: Dan Printzell <xwildn00bx@gmail.com>
* Moved to SDL2
* Disabled windows building because SDL2_image for mingw32 is missing.
Signed-off-by: Dan Printzell <xwildn00bx@gmail.com>
+ Added so it logs to a file
Signed-off-by: Dan Printzell <xwildn00bx@gmail.com>

Conflicts:
	src/log.cpp
* Updated the texture class
Signed-off-by: Dan Printzell <xwildn00bx@gmail.com>
+ Added sample init code to the main function
Signed-off-by: Dan Printzell <xwildn00bx@gmail.com>
* Fixed the logging so it doesn't override the log file each time it opens it.
Signed-off-by: Dan Printzell <xwildn00bx@gmail.com>
+ Added a dvar system
Signed-off-by: Dan Printzell <xwildn00bx@gmail.com>
* Fixed the dvar & dvarManager license comment
Signed-off-by: Dan Printzell <xwildn00bx@gmail.com>
* Fixed dvarManager
Signed-off-by: Dan Printzell <xwildn00bx@gmail.com>
* Moved init code to the engine class
Signed-off-by: Dan Printzell <xwildn00bx@gmail.com>
* Undo some the changes in the texture class
Signed-off-by: Dan Printzell <xwildn00bx@gmail.com>
Merge branch 'engine'

Conflicts:
	src/log.cpp
	src/main.cpp