Project able to run on Linux
linux project. working basic ogl-rendering with shaders
updated .gitignore to not include build
able to send matrices to GLSL shader
deleted TechniqueGLSL-files, using ProgramGLSL instead
updated the camera to send in matrices
Merge conflicts fixed. need to fix relative path problem
Fuck you .opensdf
solved relative path with temporary solution
Merge branch 'gragic' into Logic
Improved pad logic, along with basic collision with the pad. Need to verify once the models are fixed
got camera completely working in Linux
Fixed obj files
Removed opensdf from branch
Fixed obj files
basic GLSL shading  with lighting
gitignore updated
Fully functional pad collision with its flat side
textures are now drawn
Removed old copies of models