[mr2708] Optimize calculate partial spell resist (wotlk)
* clear and speed up
Revert "[mr2708] Optimize calculate partial spell resist (wotlk)"

This reverts commit f67955e9caeab77d790f17fb5d51ee239ceed71c.
[mr2708] Optimize calculate partial spell resist (wotlk)
* clean and speed up
[mr2708] Optimize calculate partial spell resist (wotlk)
* clear and speed up
Merge branch 'master' of https://github.com/mangosR2/mangos
SD2 update
[mr2709] Implement resistance calculate for WOTLK
* finally valid calculation
* fully tested, works fine
Revert "[mr2697] Fix possible BIH crash in unloading map. #1288"

This reverts commit c1e35032f62a2f9738b956002a6d28fa36fc799a.
[mr2710]Check grid load state before make dismounting for units. related to #1288

Signed-off-by: mns <pgameserver@gmail.com>
[mr2711] Fix broken unloading arena maps. #1083
[mr2712] Optimize resistance calculation
speed up: remove empty loops
Typo
fix logic in mr2712
[mr2713] Continue optimize resistance calculation
speedup: don't calculate if initially no resistance chance
SD2 update
[12384] Fix recently un-outcommented code to be actually working
[12385] Use Filter log for grid unloading messages

Conflicts:
	src/game/Map.cpp
[12386] Note ingame if gossip conditions are ignored because of GM mode
[12387] Implement spell effects 50742, 50810 and 61546

Conflicts:
	src/game/Spell.cpp
[mr2714] simplify from 12389, compile fix after 12387