Made room for up to 10 textures.
Added support for variable high bit in graphics.
Refactored rendering / expander code to free up a bunch of aux mem.
Now handles variable sized maps, and many textures.
Several bug fixes for the ray caster.
High/lo fixes, and dithered ground.
Added new tool: PackMap, to convert an Outlaw XML file to an Apple II packed map file.
Updated readme for PackMap.
Merge branch 'master' of https://github.com/badvision/lawless-legends