Initial Commit
Initial commit: created project
Deleted: method stubs in ShapeFlipViewController
Shape View: added ShapeFlipView

Deleted the initialization stub in ShapeFlipView.m, as
well as the comments around drawRect in ShapeFlipView.m.
ShapeFlipView.m is basically empty.
ShapeView: added a ShapeFlipView in storyboard
ShapeView: implement setter for shapeFlipView

Implement the setter for the shapeFlipView property, but don't do
anything special. This implementation is only for future convinience.
In the future, the gesture recognizers will go here.
ShapeView: draw a white rounded rect

Implement drawRect very basically. All that's drawn is a white rounded
rect.
ShapeView: added a rounded square to draw

drawRect: in ShapeFlipView.m has been updated to draw a green filled
rounded square (rounded rect) in the middle of the view. The rounded
rect has a black stroke of line width 10.0, and a fill of green. The
rounded square is drawn with UIBezierPath.
ShapeView: changed fill color to transparent

Added a transparency to the fill color used to fill the rounded
square.
ShapeView: added an orange borderto view
ShapeView: added a drawRoundedSquare subroutine

Nothing has changed with the logic. The code has been broken up
into multiple methods, and a drawRoundedSquare subroutine has
been added that utilizes the CGSave- and CGRestore- -GState
methods.
ShowView: added a showSquare property

The showSquare property has no effect right now, but will soon
determine whether or not to display the square or another shape.
ShapeView: added a drawCircle subroutine

The showSquare property now has some effect. If the showSquare
property is YES, then the square will be drawn, otherwise a
circle will be drawn.
Merge branch 'feature-Shape_View' into develop
Merge branch 'master' of github.com:hamdanjaveed/Shape-Flip
Develop: U.I change
Merge branch 'master' into develop
Release-0.1: bumped version number to 0.1
Merge branch 'release-0.1'