|SOURCE|
[Common::Utility::Grid]
* Added support for creating a plane on the XY axis
* Offset is applied to the remaining axis depending on the plane used
* Fixed setting the projection*view matrix when rendering
[Linux::Renderer::GLExtender]
* Added zglUniform4fv binding
[Linux::Renderer::GLShader]
* Added support for setting the ZED_FLOAT4 data type in the shader
[Linux::Renderer::LinuxRendererOGL3]
* Constructor sets the shader support variable to true by default