Rune tracker submission
Runes dont respawn if "better" rune is not picked
Now certain about rune only if we see it.
Different priorization for better runes
Update bot_messages_en.str
Update bot_messages_en.str
Minor CPU improvements and updated FindItems()

Removed SotM from FindItems as it was only needed to know if it was in
the inventory. The code now checks if SotM is in the inventory whenever
the function is called.

Updated the Ult calculations for a minor performance increase
Changed some whitespace
Reverted SotM change
Split from Lego, added all bots default laning preferences.
Merge branch 'Community' of https://github.com/s2games/Heroes-of-Newerth-Bots into Community

Conflicts:
	bots/gravekeeper/schnasegrave_main.lua
Added piece I removed as thinking it was Lego code
Re-added Gravekeeper's default lane (there was a conflict which removed it)
initial commit
Removed a ton of whitespace I had in there as a placeholder.
extracted retreat behavior
This is now not really the RoS submission, it is a complete reformat of the item system :)
Merge branch 'Community' of https://github.com/s2games/Heroes-of-Newerth-Bots into RingOfSorcerySub

Conflicts:
	bots/behaviorLib.lua
	bots/soulreaper/soulreaper_main.lua
Changed it do that behaviors are added on item buy/sell/use
Removed an unused function