some perfomance increase at intersection function
added intersection normal interpolation
added AABB structure
*.obj importer now can import quads and polygons
added bvh + some fixes
added ability to save/load precomputed scene
added new project
some gitigronre changes
application class
input engine
more work to add realtime
reverted accidentally deleted files
render texture to the screen
some fixes
now setting readed from file
working on settings system
added triangle intersection that is no using precomputed data
some little changes
raytrace engine now in application class + added input handlers + other stuff
alpha version progressive raytracer