Bug Fix:  Fixed bug in walk corrections.  If there was an event with channel outside

range of the walkCorrections grid then it was getting a random size.
Line was:  for (int i=0;i<(int)walkCorrections[channels[j]].size();i++){

If channels[2] ==9 then it was returning junk.  Added
if (channels[j]<walkCorrections.size()){
   for (int i=0;i<(int)walkCorrections[channels[j]].size();i++){

to fix problem.

Also the energy cut off for the walk corrections has been commented out.