Fix the script to dump crafting recipes for crafting reward changes.
Requested banners.
Remove unneeded extra try blocks inside try_for_range blocks.
Add a "feudalism" game type where exporting only transfers to the castle chest, and resource stockpiling is free.
Trim trailing whitespace.
Reduce fish school movement speed.
Add a "permanent death" game type where dying resets to a peasant commoner with no money.
List castle names with numbers in the editor.
Prevent godlike hero troops from spawning as test bots.
When discarding armor with the action menu, drop it in a corpse item.
Enable filling item chests with preset load outs at mission start.
Enable setting rotating doors to start the mission destroyed.
Reduce engineering skill to craft a hunting crossbow from 3 to 2.
Convert another native ship mesh to be sailable.
Construction boxes that can be used to cover other stockpiles or training stations until built.
Make fish schools more likely to cause ripple effects or splash sounds.
Increase the damage dealt by the admin tool to kill a player, just in case.
Increase strength and agility of the default edit mode troop.
Darken the chat overlay background, for better text clarity with some faction colors.
Name server: implement pagination for the player names list.