Fix crash executing the sascore test.
Fix for iOS CMake
Update toolchain file to reflect that we want to use clang (rock88 is using clang).
Set target in the CMake. Fix for packaging and signing (thanks rock88).
Update linking to include audio and GLKit (thanks rock88).
Update README
Add iOS icons to project (from rock88).
Update tests.
Switch on jit again by default.
Ignore __testfailure.bmp.
Fix for FBO on iOS devices. Allows buffered rendering (from rock88).
Buildfix for Mac.
Arg, buildfix for Mac.

Submodules make this hard.
Add support of another patchers
Set frame rate to 60 on iOS. Default was 30.
Merge pull request #777 from sum2012/master

Add support of another patchers
Fix for iOS
Revert CLang to gcc.
Revert 60 fps (this wasn't working).
Revert rock88's pbxcp usage. This file is no longer available in XCode 4.4+.
Merge pull request #776 from unknownbrackets/tests

Make tests use jit by default (attempt 2)
Flush on any clutaddr change, even just upper.

Fixes ClaDun black boxes, wrong colors in game.
Potential JIT for iOS fix.
Merge pull request #779 from unknownbrackets/gpu-minor

Flush on any clutaddr change, even just upper
Avoid using CALL() directly in case of far calls.

This mainly matters for x64.
This isn't needed if ABI_CallFunction* is used.

AFAICT the only reason for it is to avoid far calls, so we just can't
use CALL() directly.  It's works even when it throws on Mac.
add PGD file support.