first add
#	modified:   .gitignore
#	new file:   Classes/AppDelegate.cpp
#	new file:   Classes/AppDelegate.h
#	new file:   Classes/BaseLayer.cpp
#	new file:   Classes/BaseLayer.h
#	new file:   Classes/Box2dLayer.cpp
#	new file:   Classes/Box2dLayer.h
#	new file:   Classes/GLES-Render.cpp
#	new file:   Classes/GLES-Render.h
#	new file:   Classes/HelloWorldScene.cpp
#	new file:   Classes/HelloWorldScene.h
#	new file:   Resources/CloseNormal-1.png
#	new file:   Resources/CloseNormal.png
#	new file:   Resources/CloseSelected-1.png
#	new file:   Resources/CloseSelected.png
#	new file:   Resources/HelloWorld-1.png
#	new file:   Resources/HelloWorld.png
#	new file:   proj.android/.settings/org.eclipse.jdt.core.prefs
#	new file:   proj.android/AndroidManifest.xml
#	new file:   proj.android/ant.properties
#	new file:   proj.android/assets/CloseNormal-1.png
#	new file:   proj.android/assets/CloseNormal.png
#	new file:   proj.android/assets/CloseSelected-1.png
#	new file:   proj.android/assets/CloseSelected.png
#	new file:   proj.android/assets/HelloWorld-1.png
#	new file:   proj.android/assets/HelloWorld.png
#	new file:   proj.android/build.xml
#	new file:   proj.android/build_native.sh
#	new file:   proj.android/jni/Android.mk
#	new file:   proj.android/jni/Application.mk
#	new file:   proj.android/jni/hellocpp/main.cpp
#	new file:   proj.android/jni/list.sh
#	new file:   proj.android/libs/armeabi/libgame.so
#	new file:   proj.android/ndkgdb.sh
#	new file:   proj.android/proguard-project.txt
#	new file:   proj.android/project.properties
#	new file:   proj.android/res/drawable-hdpi/ic_launcher.png
#	new file:   proj.android/res/drawable-ldpi/ic_launcher.png
#	new file:   proj.android/res/drawable-mdpi/ic_launcher.png
#	new file:   proj.android/res/drawable-xhdpi/ic_launcher.png
#	new file:   proj.android/res/values/strings.xml
#	new file:   proj.android/src/cos2dx/gravity/ball/GravityBall.java
#	new file:   proj.win32/GravityBall.rc
#	new file:   proj.win32/GravityBall.win32.vcxproj
#	new file:   proj.win32/GravityBall.win32.vcxproj.filters
#	new file:   proj.win32/GravityBall.win32.vcxproj.user
#	new file:   proj.win32/main.cpp
#	new file:   proj.win32/main.h
#	new file:   proj.win32/res/GravityBall.ico
#	new file:   proj.win32/resource.h