Improved camera behavior, added yaw to entity. Collision does not respect yaw.
Made world generation more interesting.
Made world generation more interesting.
Added VALGRIND profiling option
Fixed some silliness.
Worked on memory leak.
Fixed the last of the major memory leaks!
Added player entity, made jetpack. Some other tweaks.
Changed up shading.
Reduced tiles to unsigned chars
Added pretty colors
Added pretty colors
Added UI rendering.
Fiddled with jetpack stuff.
Implemented shooting from camera
Moved global graphics defines to global header.
Made click location affect firing angle.
Offset rockets.
Kyle messed with things.
Changed camera to first person.
Third person code still exists, it's just hidden behind an ifdef.