Adding test files to create directories.
Added design document and Task breakdown.
 Test file to show how to work with buttons being pressed. Basically everything I need for building towers and what not. Essentially I'll be monitoring buttons and calling game logic functions. Luke I believe you could use this too for your menu buttons.
Merge remote-tracking branch 'upstream/master'
Merge branch 'master' of https://github.com/JohnPayment/Project
This file contains the context/input manager C++ files. The main function almost uses the exact same code
as Jesse's graphics test program except when you click on a button, the function "onClickContext" returns
a value as the current context and should do something when the context changes (e.g. click on the menu
context, menu pops up, call function that associates with menu. I will implement the functions later on).
Removed executable and duplicate files.
Added Control header as well as modules for Menu- and Playermodes.
THe header is intended to be the include header for all Control files.
Added precomile guard to Control.h
Merge branch 'master' of https://github.com/JohnPayment/Project
Added header commenting to InputManager.cpp
Added clarification comment to COntrol.h
Changed around some defines to eliminate redundancy
Merge branch 'master' of https://github.com/JohnPayment/Project
Added Exit Game Menu functions
Updated builder design to match a few sorted out requirements.
Merge remote-tracking branch 'upstream/master'
Merge pull request #8 from JohnPayment/master

Final push to Master