Made the low water check actually use floats.
Merge branch 'rendermax' of https://github.com/jjyg/dfhack
Prelimenary work on advmode
Merge branch 'master' of git://github.com/JapaMala/dfhack
Merge branch 'master' of git://github.com/jjyg/dfhack
Merge branch 'rendermax' of git://github.com/jjyg/dfhack
Some performance fixes and tweaks. Opaque blocks can now emit light.
Merge branch 'master' of https://github.com/warmist/dfhack
Made light plugin read configuration file (rendermax.lua)
Major rewrite of opacity calculation.
Plantfix, viewport height fix, and fov viewport fix.
Merge branch 'master' of git://github.com/JapaMala/dfhack
Merge branch 'master' of https://github.com/warmist/dfhack
Added more advanced sun light calculation
Added cmake info for the config lua.
Added citizen lights(only lights, no oclusion might change later). Added custom dim level (for darker nights and tunnels).
MAXIMUM SPEED UPDATE!!!!!
added square light volume, and automatic light radius.
Merge branch 'master' of https://github.com/warmist/dfhack

Conflicts:
	plugins/rendermax/renderer_light.cpp
fixed (?) ice and made dragon blood glow a little.