Shift DSP SSI data according to word size.
First DSP based sound applications are working now (e.g. DSP MOD player from bITmASTER)!
Detect GEMDOS HDD single-/multi-partition mode automatically.
Added proper Doxygen-like function comments.
Removed obsolete file araglue.h
Removed obsolete file araglue.h
Fixed bug in the new single-/multi-partition detection code.
Fixed memory snapshot which was broken by new multiple GEMDOS partitions code.
DSP state is now saved to the memory snapshots, too.
Also moved to the SSI struct variable into the dsp_core_s structure so that
it can be accessed from outside of dsp_core.c, too (needed for saving
the SSI data to the snapshots).
Forgot to remove some remains from araglue.h ...
Replaced DSP_EMULATION macro with ENABLE_DSP_EMU
Fixed build with DSP disabled (ENABLE_DSP_EMU=0)
Moved the pc_on_rep variable into the dsp_core_t structure.
remove of threaded code.
Moved bitplaneToChunky funtion to videl.c and made it static
so that compiler can optimize better.
Fixed Dprintf debugging statements
Use default target color depth instead of always 8 bpp for Videl emulation.
Added Videl horizontal fine scrolling for 16 bpp and 32 bpp.
*DspOut* variables don't need to be global
update descriptions for IDE and GEMDOS hd emu options.
Double buffering of HostPort Transmit and Receive (TXhml, RXhml, HTX, RTX). Sonoluminezcenz fractal
mountains are working now.