First main skeleton
Skeleton getting into place
VDPAU and X11 is heavily based on hwdecode-demos (Splitted-Desktop Systems)
* glib
* added x11
* added vdpau stubs
Working player with glib
Added direction and event interface handler
Added speed control and idle timer
Added mutexes for tick and frame counters
Added configuration file using glib KeyFile
g_log for logging
UTC offset configuratble
Changed frame loading and event listening to use conditionals
Fixed deadlock bug
Added fs related files
Adding fs files and util scripts
Use of memory and file advice
Move to frame in seperate function