Include ThrownPotion in spawn methods. Adds BUKKIT-2542
Add check for Thorns damage - Fixes BUKKIT-3505
Don't assume all hoppers are blocks. Fixes BUKKIT-3883
Add ability to change player item in hand. Adds BUKKIT-3318
Cleanup comments, formatting, etc
Add methods to check conflicting enchantments. Adds BUKKIT-3830
Allow fishing success rate to be adjustable. Adds BUKKIT-3837
Call EntityChangeBlockEvent when boats destroy blocks. Fixes BUKKIT-3871
Allow plugins to enchant already enchanted items. Fixes BUKKIT-1956

This causes the server to generate PrepareItemEnchantEvent even in the
case that an item is already enchanted or otherwise would normally not
be enchantable.
Add missing semicolon

I should try to compile before I say "this change is okay".
I should try to compile before I say "this change is okay".
I should try to compile before I say "this change is okay".
I should try to compile before I say "this change is okay".
for i in range(100)
Improve calling of ProjectileHitEvent. Fixes BUKKIT-3872
Spigot
EMC POM changes
Misc EMC Changes

Only spawn 1 ocelot ever from eggs.
Load custom permissions before plugins
Unload plugins after everything else
Fix boat wood gen exploit
Remove CraftBukkit "Feature" of ItemStack's having infinite use if less than 0 stack size.
Color name tags to match list
Make Durability enchant scale 0-80% reduction on Armor damage (up to level 5)
Zombies break down doors on normal
Update inventory on block place/interact cancellation
Mob Spawning Events

Add 2 events for better control of mob spawning (Natural and Spawners) This allows us a much more powerful control over spawning and improve performance
PlayerUseItem Event

This lets us control when an item is consumed and change the item.
EMC Anvil Tweaks

Make Items not have a repair cost increase due to Anvil usage.
Renaming is only 5 levels, combines include free renames.
Hidden Item Meta

This adds the ability to store hidden metadata in item lore.

Simply set a line to "&&::META" and every blank line before, that line, and every line after will be hidden from view on the client.

for example, you can set &&::META on line 20, and there will not be 19 blank lines before it.
Then you can store Data on 21+

Also adds a &&::SHINY tag to send a fake enchantment aura if it does not exists.
Must be set before META
NIOM - NIO Manager

Alternative to Netty
improve the existing network manager using Blocking NIO instead of IO (more effecient code)
Writes use a direct memory buffer for less copying, and more stable memory usage.

Reimplement Low Priority Queue
Optimized PacketQueue System that supports instant send notification to the writer thread
Removed packet queue walking since it will very unlikely ever be hit now.
Writer thread will now sleep longer until notified
Network threads are no longer interrupted every tick, letting them sleep as much as possible
Persistent Meta API

This adds an API for getting and setting PERSISTENT Metadata
Meta data can be stored on Entities, Chunks and at a Block level.
Meta is is provided in a simple Map/List setup and does not expose raw NBT access.