Added Textures, calculating UVs
changed gui, changed vc project. changed qml
Chnaged Ui, added camera options, culling mode

changed communication between ui and shader
copied project (plain+advanced example)

Clean Up Plain Example, Add Color Sliders, add rotation, fix initial ui
values (cyclic dependency)
fixed ui (removed anchors, added layouts)

Removes ListView in favor of Repeater fro Shader Uniforms
Added Wireframe Shader + explode geometry shader
Fur Shader Multipass Rendering added
ObjectInspection added
before changing light uniform

Added tesselation, quad, texture uvs, ...