New SFML2 renderer via VertexBuffer.
Cleaned the old SFML renderer from SFML2 code
Fixed build scripts on linux (still need to identify what libraries exist on system)
Small fixes, probably pixel perfect now.
Small fixes, probably pixel perfect now.
Changed Gwen::Utility::Format to prevent it from causing a segmentation fault in release builds on Linux.
Merge branch 'master' of https://github.com/voodooattack/GWEN
I forgot to flush.
Fixed Gwen::Utility::Format for good, no more segfaults on linux.
Fixed UnitTest: Formatting unicode strings with %s is wrong.
Forgot to commit Utility.cpp
Merged with Garry's code formatting commit.
Reformatted my own code to conform.
Merge branch 'master' of git://github.com/garrynewman/GWEN

Conflicts:
	gwen/Renderers/SFML/SFML.cpp
	gwen/Samples/SFML/SFML.cpp
	gwen/UnitTest/ComboBox.cpp
	gwen/UnitTest/ListBox.cpp
	gwen/UnitTest/MenuStrip.cpp
	gwen/UnitTest/Properties.cpp
	gwen/UnitTest/RadioButton.cpp
	gwen/UnitTest/TextBox.cpp
	gwen/src/Utility.cpp
Merge commit '893751ff24fda4e475e9e5da3d2dda97bc4aad9c'

Conflicts:
	gwen/Renderers/SFML/SFML.cpp
	gwen/UnitTest/ComboBox.cpp
	gwen/UnitTest/ListBox.cpp
	gwen/UnitTest/MenuStrip.cpp
	gwen/UnitTest/TextBox.cpp
Merge pull request #42 from voodooattack/master

SFML2 Renderer