Auth/Misc: Code cleanup.
*Random performance optimizations
Core/Misc: Fixed some more issues found by code analysis tools.
DB/SAI: Guided by Honor 11289

Fixes #2263
Requires spell to give quest credit, hence the issue of being unable to turn it in.
Core/Movement: Fix uninitialized MovementInfo fields

Fix uninitialized fallTime and splineElevation fields of MovementInfo.

Valgrind log:
 Conditional jump or move depends on uninitialised value(s)
   at 0x5FBEB50: deflate (in /lib/x86_64-linux-gnu/libz.so.1.2.7)
   by 0x1269883: UpdateData::Compress(void*, unsigned int*, void*, int) (UpdateData.cpp:85)
   by 0x1269BB6: UpdateData::BuildPacket(WorldPacket*) (UpdateData.cpp:133)
   by 0x130E9B3: Trinity::VisibleNotifier::SendToSelf() (GridNotifiers.cpp:68)
   by 0x117A89D: Player::UpdateVisibilityForPlayer() (Player.cpp:22344)
   by 0x117B334: Player::SendInitialPacketsAfterAddToMap() (Player.cpp:22567)
   by 0x15A48BC: WorldSession::HandlePlayerLogin(LoginQueryHolder*) (CharacterHandler.cpp:937)
   by 0x141D04B: WorldSession::ProcessQueryCallbacks() (WorldSession.cpp:1106)
   by 0x141994D: WorldSession::Update(unsigned int, PacketFilter&) (WorldSession.cpp:391)
   by 0x14E289C: World::UpdateSessions(unsigned int) (World.cpp:2629)
   by 0x14E0613: World::Update(unsigned int) (World.cpp:1986)
   by 0x100B37F: WorldRunnable::run() (WorldRunnable.cpp:60)
 Uninitialised value was created by a heap allocation
   at 0x4C286E7: operator new(unsigned long) (vg_replace_malloc.c:287)
   by 0x159E64F: void LoadHelper<Creature>(std::set<unsigned int, std::less<unsigned int>, std::allocator<unsigned int> > const&, CoordPair<512u>&, GridRefManager<Creature>&, unsigned int&, Map*) (ObjectGridLoader.cpp:94)
   by 0x159DECF: ObjectGridLoader::Visit(GridRefManager<Creature>&) (ObjectGridLoader.cpp:150)
   by 0x159F092: void VisitorHelper<ObjectGridLoader, Creature>(ObjectGridLoader&, ContainerMapList<Creature>&) (TypeContainerVisitor.h:64)
   by 0x159EFF5: void VisitorHelper<ObjectGridLoader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > >(ObjectGridLoader&, ContainerMapList<TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > >&) (TypeContainerVisitor.h:70)
Merge pull request #10713 from jackpoz/movement_fix

Core/Movement: Fix uninitialized MovementInfo fields
Scripts/HallsOfReflection: Fixed a typo detected by static analysis tool.
Merge pull request #10697 from Chaplain/authserver

Auth/Misc: Code cleanup.
Core/Misc: Fixed some more issues found by static code analysis tools.
Core/Build: Updated the header files to fix the build.
Core/Build: Fixed build
DB/SAI: Putting Olakin Back Together Again (13220)
DB/SAI: A Cleansing Song AI
DB/Spawns: Spawns & AI for Corpulent Horrors
Core/Command Line: Fix memory leak

Fix memory leak in command line handler on platforms other than Windows. The result of readline() is supposed to be freed with free() as described at http://cnswww.cns.cwru.edu/php/chet/readline/readline.html#SEC24 .

Valgrind log:
 11 bytes in 2 blocks are definitely lost in loss record 6 of 61
  at 0x4C28BED: malloc (vg_replace_malloc.c:263)
  by 0x4E5F6E8: xmalloc (in /lib/x86_64-linux-gnu/libreadline.so.6.2)
  by 0x4E4571A: readline_internal_teardown (in /lib/x86_64-linux-gnu/libreadline.so.6.2)
  by 0x4E46541: readline (in /lib/x86_64-linux-gnu/libreadline.so.6.2)
  by 0x1005284: CliRunnable::run() (CliRunnable.cpp:161)
  by 0x163A3DA: ACE_Based::Thread::ThreadTask(void*) (Threading.cpp:186)
  by 0x518C555: ACE_OS_Thread_Adapter::invoke() (OS_Thread_Adapter.cpp:103)
  by 0x61D7B4F: start_thread (pthread_create.c:304)
  by 0x6C66A7C: clone (clone.S:112)
Merge pull request #10718 from jackpoz/console_fix

Core/Command Line: Fix memory leak
Core/Battlegrounds/IoC: fix fortress teleport pads
(and replace a hack with an other hack)

Closes #5846
Closes #7993
Ref #8984
Core/SAI: Added SMART_ACTION_SUMMON_CREA / SMART_ACTION_SUMMON_GO log for has already summon spell
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4

Conflicts:
	src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.cpp
	src/server/game/Guilds/Guild.h
	src/server/game/Spells/SpellMgr.cpp
	src/tools/map_extractor/loadlib.cpp