M302de: BC: borlandify seg006
M302de: BC: add struct screen_rect
M302de: BC: borlandify seg006 completely

Now it compiles with BCC.
M302de: BC: mark 2 functions as identical and move one
M302de: remove some useless casts
M302de: BC: reorder local variables in FIG_draw_figures()
M302de: BC: borlandify FIG_get_hero_ptr
M302de: BC: borlandify FIG_draw_enemy_pic
M302de: BC: Borlandify seg000 and seg006 headers
M302de: BC: Borlandify seg027.cpp
M302de: add seg072 infrastructure
M302de: bypass count_map_parts()
M302de: bypass has_intro_letter()