Moved to better temporary package.
Adjusted methods to properly get values based on current class level.
Added and improved serialization logic, and adapted code to work with level HashMaps of data for a class.
Fixed proficiencies.  They weren't being retrieved from the class and added to the master list.
Added logic to account for the user not selecting a character. (Previously character selection logic wasn't even used)
Fleshed out a bunch of character selection and creation logic.  You can save and retrieve a character, now! YAY!
Adjusted ability panel to be useable specific with classes that use abilities.
Moved class data into a more appropriate package.
Cleaned up spellcaster/ability user detection logic.  Actually save the map of class table data now.
Began work on spell panel.  It is now used for spellcasting classes.
Fixed bugs in BAB usage, adapted to better BAB retrieval format.
Moved to better package.
Finally implemented SerializationThread and character selection.  Persistence ahoy!
Made serializable.
Made variable names more meaningful, added handling for un-selected character.
Began implementing adaptive class tab logic based off of faucets of the class.
Updated serialization methods to apply to most recent version of data storage. (It works now.  How odd.)
Made serializable.
Made serializable.
Made serializable.