made a call to initializeBodySprings at the end of initializeSkeleton
Merge remote-tracking branch 'upstream/master'
thingy
thingy
improving the code for detecting collisions, hand movement and handholding
Merge remote-tracking branch 'upstream/master'
working on detection of avatars entering into each other's peripersonal space
Merge remote-tracking branch 'upstream/master'
Created a drawVector() call that will draw a vector in 3-space with axes for testing
Merge remote-tracking branch 'upstream/master'
working out avatar touch stuff
Merge remote-tracking branch 'upstream/master'
Merge remote-tracking branch 'upstream/master'
null change
Merge remote-tracking branch 'upstream/master'
more work on avatar touch, reachable radius, and hand states
Merge remote-tracking branch 'upstream/master'
Added Utility function angleBetween() which returns the positive angle between any two 3D vectors.
improved comment of function
changed some spacing formatting things