Removed more of Briman's game engine in favor of Slick2D's equivalent objects.
Moved the api's enums over to their own package.
IDrawer.draw() is now render stage sensitive.
Implemented new interfaces: IEntityLiving, IGui, IMouseListener, IPlayer.
ITicker.tick() is now GameContainer sensitive.
Implemented TextHelper, to help with reading and writing text documents.
Moved some methods from IEntity over to the new IEntityLiving, made EntityLiving object as a result.
Implemented a rudimentary PlayerController class.
Generalized RealmsOfCaelum.registerTicker() to registerObject(), might make a HashMap to store the lists of interfaces.
Removed Start, moved over code to RealmsOfCaelum.