Doc + added a triangle in the main sample
Merge commit '0b46c64e972efa977ebd9d51807a98808f9d0cfa' into develop
Small enhancement for triangles, but still strange results
Added the possibility to check distance hit
The problem is that the code behind doesn't seem to work on Windows properly on some .dat files
Cleaning return types
Added some tests in case the wrong type is given to a function
Replaced screen by an int32 instead of an int64 for checkDraw calls as Numpy did something strange when testing types
Cosmits
Fix triangle miss hit:
- a node contains a bigger primitive in the background
- the primitive is hit but further than the end of the node
- this primitive was selected instead of removing this collision. Now if the distance is bigger than the end of the node, the primitive is not selected.
Starting enabling TBB for other platforms than just Intel compiler