fix queueblockbreak (run replacementblock _after_ this) and add RegenBlock support
remove docs-help folder (docs here are well out of date)
allow SpawnedCheck to work with CreatureSpawnEvents (and fix EntityDamageEvent support)
re: fix queueblockbreak - forgot to include this in previous commit (3 commits prior).
fix DamageAction - allow parsing of integers
add new trigger: HIT (applies to any entity hitting another, except a player hitting, that's still LEFT_CLICK)
improve debug message in DamageAction
allow potioneffect.drop (applies to dropped entity, if a LivingEntity)
allow LoreNameCheck to apply to tool used to fire a projectile (or more accurately the item in the shooters hand)
move SpawnEvent debug messages ("before checks" and "no drops" msgs) to Verbosity EXTREME as spawn event is very common
allow RANDOM as an enchantment (will search for a random valid enchantment)
enchantments level now works in tool condition, allowed level to be an IntRange (eg. DAMAGE_ALL#1-6)
fix "xp_overrides_default" setting and fix replacementblock parameter not working if delayed