Law restrictions

It is no longer possible to increase obligation laws as the HRE when the
Decentralized HRE law is in effect, nor as the ERE when the Decayed
Theme System law is in effect. If someone with above minimum obligations
inherits with either law in effet the obligations will be forced down to
minimal levels
The HRE cannot change succession law when the Decentralized HRE law is
in effect
HRE independence fix

Fixed non-dejure vassals not becoming independent from the HRE when the
emperor folds to demands for independence
Ghanan Band fix
Siege prisoner fix

Fixed the prisoner release event something not firing when it should
upon occupying a holding
Proper siege prisoner fix
Compacted code
Removed superfluous code
VIET Traits update

Implemented some trait combat modifiers from VIET Traits
Unit stats

Increased the cost of archers by 50%
Modified light cavalry's power in melee and skirmish to correspond with
vanilla
Missing bracket
Minor duplicate holding issues
Rum trait fix

Fixed a "rum" trait showing up in the Ruler Designer
Martial more important

Increased the effect of martial on combat modifiers by 50%
Expanded retinues

Integrated the additional cultural retinues SWMH adds (for cultures
present in PB)
Applied defines change to modules
County conquest tweak

The Muslim county conquest CB now counts as a holy war, so defenders of
another religion will often have religious allies join
Tournament fix

Restored vanilla's tournaments. The New Duel Engine tournaments will be
readded once they work properly
PB+SWMH - Stronger Iberians

(PB+SWMH) Strengthened the initial position of the Christian Iberians
Retinue block fix

Fixed the retinue block sometimes being present in player-held counties
Empty files unemptied

Ensured that file extractors that ignore empty files will no longer
cause problems (E.G., African provinces in the HRE)