added boost::asio::io_service to App
Property Observers now using boost::signal2, thread id in Logger
first version of line drawing with geometry shader + triangle strips
calculate centroid procedure in gl::
added fill parameter to drawQuad
even cooler stringify macro for GLSL inline code
minor refactoring
added feldkirsche spike
integrated bullet multithreaded
added BulletGeometry, implementing btStridingMeshInterface
refactoring
integrated a simple tcp server running on the app´s io_service
query appstate as json
up/download of application-state working
integrating offscreen rendering + syphon into feldkirsche projekt
type_casts for btvector3 and btTransform to glm types, gravity control in feldkirsche app
io thread-pool in App, first test for Feldkirsche
first test looking nize
physics now running on an io_service task, physics context thread-safe
added ThreadPool class to kinskiCore