issue #1667: Adding file name lookup support for iOS and Android, TBD: Other platform supports.
Added filename lookup support for win32.
Updated cocos2d-js-tests.
Updated CCFileUtils.mm.
issue #1867: Updated CCFileUtils.cpp for android.
issue #1667: Updated the comments for CCFileUtils.h.
Merge branch 'master' of https://github.com/dumganhar/cocos2d-x into myccfileutils
Added resource structure which is the same as cocos2d-iphone.
CrystalCraze works ok on iOS.
issue #1661: CrystalCraze works ok on android.
Updated submodule reference for cocos2d-js-tests.
Merge branch 'master' into refactor-ccfileutils
Updated JS Tests.
Refactoring CCFileUtils for win32. CrystalCraze works ok on WIN32 now.
Made compatibility with old api CCFileUtils::setResourceDirectory.
Updated iOS project configuration.
Refactor CCFileUtils for Linux port.
Refactored CCFileUtils for Marmalade port.
Changing architecture of CCFileUtils
Fixing bug where it doesn't use embedded texture data, if texture filename is not available