First rough rendering of spectrum 1
Fix dat.gui implicit precision issue
Render to textur
Basics of circular navigation, rebuilt three.js with extras
Five navigable individually rendering textures
event binding snippets
Port spectrum 4
Add THREE.js and THREEx.js source trees to vendors
Update THREEx.DomEvent usage of ray casting and projection APIs in THREE.js r55
Remove downloaded versions of  THREE.js r54
Add THREE.js as submodule
Clean up three.js include
Remove all CSS as we're currently not using it
Patch up THREEx.DomEvent for THREE.js r55
Use colinroache/three-js fork as submodule origin url
Add tween.js fork as submodule
Use tween.js for navigation animation
Quite appealing erroneous render
Change initialization order to fix a conflict with WebGL inspector
Background phone shading with tweens