Mission file additions

adds 3 new towns (Oreokastro, Dump, Fotia)
added some additional buildings to the dump
added a general store to Oreokastro
removed setpos-to-marker from the new store npc init to see if it fixes
the npc's sinking into the floor
add new genstore to createmarkers

we should make this independent of that array at some point
slum-village looked abit wierd

randomized the skins abit :)
move mission marker

one of the AI kept spawning inside the red container which has no
open-able doors :)
rebuilt slum village on dump

looked wierd, re-did it :)