added a (blank) example editor, for implementation reference
 just some commented code change
- removed unused /non valid LESS theme folder : normally fixes #110
- modified and compiled (bare bones functionality) the older bootswtach themes:
 * re enabled theme switching
- updated font awesome files
- modified code editor icon
- worked towards #93 : fixing the thumbnail system:
 * thumbnail loading implemented and (mostly) working for dropbox store
 * updated dropbox.js files to latest for arrayBuffer readFile support
 * added options hash for _readFile in backbone.dropbox
 * updated projectBrowseView
 * added correctly resized thumbnail generation in visualEditor helpers
- a few esthetic change to the project browser:
 * fixed unreadeable store name when selected
 * added specific style in less file for default theme
- fixed a few icon issues following the font-awesome update
- closes #117 : settings can now be reset to defaults
 * will auto restart aswell
 * and prompt the user
- fixes #119 :
 * added autorepair for localstorage (browserstore) where the files list would accidentally get deleted (the files list, not the files)
 * the source of the issue was fixed a little way back (was a side effect in autosave)

- experimented with export to zip file of localstorage projects:
 * added jsZip lib
 * all the basic components work (fetch data, compress, parts of the ui)
 * deactivated for now, as Ui side needs a bit of cleanup, and the size of the generate zip files need to be checked
 * will likely be reused in some shape or the other in the upcomming store system refac
added g+ icon to img assets, to be loaded locally (everything should work offline)
- currently refactoring projectBrowser: still work in progress
 * renames : projectBrowser2 -> projectBrowser, new project browser -> projectBrowser2
 * deleted unused projectBrowser and projectBrowser3
 * thumbnails are now fetched and displayed for browser store as well , thus fixes #93
 * zip export of browser store is functionnal in the new project browser : closes #121
(not visible for now, but can be set by "requiring" projectBrowser2 in the projectManager.coffee file)
 * various (in progress) UI improvements for the project browser (see above to enable)

- updated backbone modelbinder and jquery slimscroll libs
- google plus community icon now loaded locally
- experimental, very rudimentary method added to create shapes via context menu:
 * right click anywhere in the 3d view , select the type of shape you want (not configurable for now)
 and they get added to code and view : basic but works
 * added "injectContent" method to project class to be able to inject code from various places
 * did a few changes to the code editor to avoid infinite, recursive event dispatching
 * added newer version of bootstrap context menu
- basic implementation of parameters / params editor is in!
 * closes #60
 * for now a bit basic (partially regexp based)
 * I don't like the syntax/logic behind it, but for now will have to do
 * editor needs cleanup
 * need to add support for a few additional controls
 * otherwise , all basics are in there
- updated the params editor:
 * improvement color controls
 * added slider support
 * cleaned up default value fetching
 * auto updating is now the default
 * moved control description to tooltips
 * moved slider styles to less files, now included in main styling
 * a few fixes /alteration to the css style above
 added a parameter(s) usage example to examples
- more improvements to the params editor:
 * code cleanup : better structure to handle redundant elements of control injections
 * style (css/less) cleanup
- fixed params editor display issues:
 * re displaying after editor was closed now working correcly
 * not displayed by default on app startup
 * initial position is better

- removed browser store data dump from dev branch
- bumped up version to v0.324
- updated params example
fixed params parsing issue when there are no params
- small bugfix in paramsEditorView:
 * to prevent issues without params, this time in the editor's view itself
- various tweaks and experimentation with the visual editor:
 * enabled the switch to shader based (post processing) rendering
 * experimenting with post processing, and exploring things to get outline/ crease edge rendering working
 * experimenting with simple outline based selection mode (instead of changing a hoverOn/selected object's material color)
- improved quality of 2d text in 3d view (grid & dimentions)
- experimental higher resolution , post process based anti-aliasing works!