[+] Enabled FSAA 4X filter (Your video card must support it!) (Makes graphics very smooth, good example is Mario's 3D head)
[!] Optimized unaligned copies in CopyLine (Noticed Zelda had many)
[!} Removed byte remaining handler from Accurate TMEM,since TMEM always updates in qwords, also handle remaining qword from CopyLineSwap32
[!] Updated gfxbugs.txt
Merge pull request #3 from salvy/master

Enable FSAA 4x