add TODO.
Merge branch 'master' of github.com:yetanotherx/WorldEditCUI

Conflicts:
	src/main/java/wecui/WorldEditCUI.java
	updates.yml
Update version #
Update to Minecraft 1.2.5. Uses Bukkit's plugin channels to transfer data between client
and server. Scrapped the chat interface entirely. The channel support has been in WorldEdit
since 5.3, at least April. It's been long enough for servers to update.
Somehow, the build zip failed and only shows 1.2. Try to fix?
Update updates.yml
Move SPC class back to main directory, avoids reflection.
Start to deobfuscate.
Add config option to ignore update messages
Prerelease used wrong obfuscation, this is the correct obfuscation
Update to 1.3.1 ,needs a bit of testing
Fix light issues
Attempt to fix issues with tick taking forever...
Version 1.3.1 released
Clean up, add some documentation here and there.
Update the entity to the player's position every 500 ticks. The game tends to throw up when
trying to render an entity 5000 blocks away, but it's not necessary to update every tick, as
the position of the entity really doesn't matter.
Update to 1.3.2.
Temprarily kill all local plugin stuff, it doesn't work anyway.
Update updates.yml
Version 1.3.2a, fixed a stupid bug where the player got teleported.