MallocArray dtor fix.
A MallocArray method to grow into allocated space.
A YAMLSource fix.
Buffers for component data and component count storage.
Entity: re-enabled default ctor, normal ctor takes entity ID.
Removed an obsolete function.
A template getting the maximum possible component count per entity.
A limit on builtin component types.
Support for more compile-time preallocation tweaks.
LifeComponent preallocation tweaks.
Access to EntityPrototype data.
EntityPrototypeResource docs.
Reallocation multiplier tweak in default entity policy.
Fixed a process function prioritization bug.
maxEntityBytes now takes into account max components per entity.
Assert that maximum component count per entity is representable with ComponentCount.
A dummy process template that preserves a component into future.
0 is the 'null' component type ID.
Renamed ResourceManager.betweenFrames to empty.
ComponentBuffer overhauled and split into ComponentBuffer and ComponentCountBuffer.