-Attempting jQuery Mobile
--Adding to _header jQuery mobile assets
-Removed jQuery Mobile (having major issues)
-Adding Twitter Bootstrap
--Adjusting to be responsive with Bootstrap
-Added Current_page helper
-Added
--Main controller methods for sign_in, register, and updated index to go to welcome_page
--Navigation bar (_navbar.php) that links to home, about us, and sign in 
--Main.css content for basic formatting
--Sign in, about, and registration pages
--Textures to images dir, added a texture to body element
--Tasks and tasks_error pages (under development) for after you link to RTM
-Adjusted
--_header and _footer content for bootstrap
--welcome_message page
-Added
--login & register logic/page's
-Adjusted
--navbar to only show "login form" when user not logged in, and when not on the login view. Will now show username and logout link if user logged in.
-Altered README.md 
--Mentioned that RTM API isn't being utilized at the moment, so they can skip this step till further notice
-Fixed
--Login checker logic
-Added
--Social_projects_model (just basic file structure, not much logic yet)
--projects controller (just basic "show views", not much logic yet)
--corresponding "public" and "private" project pages (under construction)
--_navbar_links, different links show up depending on if user is logged in or not
-Altered
--Main home page btn will change to "register" or "continue to projects" depending on if user is logged in or not
--_navbar now has an included links view, which contains some logic to determine if links change (if user is logged in or not)
-Removed echo $current_page from navbar_links
2.2 Basic CRUD (mainly just "R" and some user "C")
-Updated
--Changed users table 'id' to 'user_id'
-Added
--Home page (once logged in) will now show all public projects
--Logic to social_projects_model, now selects all projects, and project specific data ("R" in CRUD)
--.sidekick-unit to main.css (sidekick to the .hero-unit from bootstrap)
-Added "under construction" alerts for abuse, follow, liking, and disliking projects