Add dependencies on TF2Items and TF2ItemInfo.
More multimod fixes, this time dealing with enable cvar and the like.  Also added Opt-in MultiMod support.
TF2Attributes is now required
Added ability to enable/disable airblast during the game.
More changes.  Also, Prop Bonus Round is being added temporarily so I can make some changes to it too.
Changes to prop bonus round.
Fixes for many cvars and things. New cvar for antihacking stuff. "stripattribs" is a new option in weapon config file.
Merge branch 'prophunt-redux' of https://github.com/powerlord/sourcemod-prophunt into prophunt-redux
Control Point fixes, timer fixes.
Also bumped version number
Fix for names and nerf the phlog to be a normal flamethrower.
Fix for Phlog being able to airblast when its attributes are stripped.
Minor fixups to antihack, including the removal of an unnecessary timer stop.
Some changes to cp_tracker, but cp_tracker will likely be moved to my sourcemod-snippets at some point.
Remove cp_tracker
Forgot to check this in last week... fixes some issues with the translation file and adds a translation phrase for the mode name
Merge branch 'prophunt-redux' of https://github.com/powerlord/sourcemod-prophunt into prophunt-redux
Added ph_courtyard config file.
Strip attributes on Eureka Effect, lower Frontier Justice damage as it apparently does more damage than the stock shotgun.
Added some new weapon code, but this is a safety save that won't compile.
More changes to weapon giving.  Still not complete.