Adding gitignore for Unity3D.  Thanks @Valryon !
Initial commit of project files.
Added two prefabs for a small and a big meteor.
Basic player ship.
Getting rid of useless files.
Adjusted the Player prefab’s default position to (0, 0, 0), because makes it easier for embedding in other GameObjects.
Adding the PlayerScript which allows the player to move around the screen.
Added the Enemy prefab with a MoveScript, which just makes the Enemy move off to the left.