rapanui-sdk/RNFactory.lua: mistyping
rapanui-sdk/RNFactory.lua: commented unused variables
rapanui-sdk/RNFactory.lua: try to set default window name from config
rapanui-sdk/RNFactory.lua:  Bugfix: use RNFactory.screen instead of screen for RNInputManager.setGlobalRNScreen() call
rapanui-sdk/RNMapLayer.lua: can draw tilesets with firstgid != 1
rapanui-sdk/RNMapLayer.lua: don't fail in RNMapLayer:setLevel() if no prop
rapanui-sdk/RNFactory.lua: fixed bug with global hAlignment anf vAlignment in RNFactory.createBitmapText()
rapanui-sdk/RNTiledMapParser.lua: bugfix, nill -> nil
rapanui-sdk/RNObject.lua: mistype:  isPhyisic -> isPhysical
rapanui-sdk: newline at the end of file
rapanui-sdk/RNMapLayer.lua: fixed getRowAndColFromCoordinates(): use map.layers[0], since map can contain only one layer
rapanui-sdk/RNFactory.lua: using MOAIEnvironment.{horizontal,vertical}Resolution instead of MOAIEnvironment.screen{Width,Height}
rapanui-sdk/RNFactory.lua: newline
rapanui-sdk/RNFactory.lua: added hack to properly init screen on iOS
rapanui-sdk/RNGraphicsManager.lua: fixed MOAITileDeck2D creation in allocateTileset()

Tiles can occupy a part of texture, not all space
rapanui-sdk/RNMapTileset.lua: fixed tiledeck size in getTileDeck2D()

Tiles can occupy a part of texture, not all space
rapanui-sdk/RNGraphicsManager.lua: newline
rapanui-sdk/RNMapTileset.lua: added 2 comments
rapanui-sdk/RNGroup.lua: start indexing of display object from 1 in setVisible(0
rapanui-sdk/RNGroup.lua: fixed mistyping: iserLevel -> insertLevel