Accuracy updates correctly. Vehicles IDs and weapon IDs have been separated in the local cache. Other minor fixes. Added changelog
Added streaming overlay and a fix for session road kills
minor update to overlay
0.5.2 - If API returns an error an exception might occur, added checks in GetEvents() handling as well as encompassed it in a try-catch (NEEDS IMPROVEMENT)... GetEvents defaults to 50 updates and the update rate is now every 5 seconds.