Resolves issue #60
hotfix inputmanager windows after Syvions commits
resolved mirror part of issue #58
merge conflicts spritebatch 2.0
hotfix for previous merge conflicts
Added new shaders
Resolved issue #62
Protection for graphical components added. You can only have 1 graphics component per object.
Removed an obsolete function in the font manager. Further removed the fonts path as this made no sense and made new users very confused.
Added precision declaration in the shader, needed for android devices.
Added the colliding object to the collision callback.
fixed UI bug
Spritebatch v. 2.1 -- Spritebatch now has sorting. back to front, front to back and by texture. currently hardcoded back to front
Provided setter for the sprite sort mode.
Hotfix spritebatch 2.11
Added callback functions for the back button and the menu button on android.
DebugDrawing is now "Batched" and showing correctly above all other sprites & text
Increased functionabilty & flexibilty of the collision drawing
Added Quit functionality on Android.
Applied code review changes.