cddandroidOpenSLEngine.h with updated method declaration
Fix signature of Java method used in JNI
Fixing bug where engine wouldn't start animating when coming into foreground
Adding additional android:configChanges parameters to AndroidManifest
Update target sdk version to 13 so that the game can handle all configuration changes
Add touch input processing
Shift by correct amount
Separate log macro for logging event processing
HelloCpp
TestCpp
AssetsManagerTest
Update a bunch of JS projects for android
Update TestJavaScript
Accelerometer
moar checking
Android port needs etc headers
Revert "namespace simplegame for game code"

This reverts commit f35ebf6c494b68e6b3938a8ad1781d0d0684bb45.
Changes to match reverting of namespace simplegame for this sample
Adding tools/tolua .
Updating bindings-generator, adding lua target. It's not finished.