Sprite rotation fixed, thanks to NoelAustin on GamePlay3d's forum.
Initial work on sprite animation.
Slight addition to Node so that when it searches for Animation, it will search Sprite if it exists.
Added the ability to change tint of Sprite.
Implemented "flip" in draw call (forgot before)
Partial animation implementation (ANIMATE_SIZE, ANIMATE_OFFSET, and ANIMATE_TINT)
Fixed flip so it flip correctly