Removed some unused imports
Removed bat script for initing eclipse project
In this commit:
- Renames MeshSorter
- Fixxed a rare bug in GLSLShaderProgramInstance (double hash)
- Fixxed in GLSLShaderProgramInstance that 0 was both a valid return value and the "no entree yet" return value.
- Added the ';' key which switches rendering modes.
- Removed invalid TODO from CoreReg
- Removed unused getter from GameEngine
- Some minor renames