working xml parse for new tracker
ip updated and don’t render tex square
big change to fbo mechanism now use offscreen render to texture with image CVOpenGLESTextureCacheCreateTextureFromImage and CVPixelBufferUnlockBaseAddress to speed up laggy render on VT read back may have many implications not yet realized. Now simulator has separate mechanism as no direct memory read occurs for CVPixelBufferUnlockBaseAddress in sim.
added multithreading in iOS app
still not perfect mt on osx app weird bug means files are incompletely loaded
hide status bar iOS 7
disable multithreading in desktop app as loading is not thread safe
failed      attempt to make loading thread safe
local changes project file
open threads added for iphone mt
open threads added for iphone mt
icons and splash screens updated for ios 7
compiler cast warning fix
use new gaze tracking format for replay and fix men leak when can’t create image context
updated flurry and added dump of bbox instead of verts
Fixed bounds output to more compact format
fixed to correct format for output from points in frame
New format for new gaze tracker and dump of files
added gzip file
gzip