add a simple shader-fuzzer
fuzzer: kill debug-code
fuzzer: add support for texture-lookups
here you go rob
WIP disassembly formatting tweaks

Print only var or only sfu, and print everything on one line
for more compact side-by-side diffing..
WIP: print unknown bits
XXX I prefer it with just one column of raw..
random hack changes for me..

Maybe we want to keep some of this?
add names for cmdstream sections
move alu/sfu dump inline w/ cmdstream
interleaved frag shader dump
consider texture lookups also
grok txb
grok sampler index
initialize buf
texturing, more in line with other stuff
tex before alu
whops, always print tex
ugh, simply and fix silly mistake
alu: use high/low syntax