Note about Qt UI only working on X11, needing to be thread-aware. Allocate tmp as an array instead.
Log an error if we hit a 1x1 matrix.
Exit Core_RunLoop() again in non-Windows.
Merge pull request #741 from unknownbrackets/misc

Log 1x1 matrix + fix Qt on Linux
Buildfix for headless on non-Windows.
Buildfix for ARM, darn.
Minor cleanup and use byte(b)/short(s)/float(p)
Clamp pos[2] when transform 2D only
Adding missing languages to resources
Merge pull request #743 from Apology11/patch-1

Adding missing languages to resources
pos[0]/[1] are signed while pos[2] is unsigned in 2D transform
Toggle 32 bit truecolor in option , default true

Update Core/Config.cpp
Merge pull request #744 from raven02/truecolor

Toggle 32 bit truecolor in option , default true
Merge pull request #742 from raven02/patch-2

Minor cleanup and use byte(b)/short(s)/float(p)
Scale Z to 0...1 in through mode.
(alternatively, could try setting through mode depth range to 65536..0)
Fix sign of depth in "Through" projection matrix. Thanks xele02. Fixes ToE, Dissidia, etc.
gl ui: Make sure LoadState is on screen even on small screens
Fix bug in Vh2f (this instr needs more testing)
Correct vertex info not displayed correctly anymore
Parse in UInt or big int fail to decode.