Mouse camera control
Source draft folder
Moved block mesh making into BlockMesh class,
Implemented a simple raycasting,
prepared BlockMeshMap for Block edtion
The map is editable (with graphic bugs, neighboring is not well handled yet)
Test code for drawing BlockMesh AABBs
Highlight pointed block
Fixed camera strafe
Fixed camera near distance
The FreeCamera centers the mouse in the window. Hit ESC to toggle.