Resolving missing textures in menu screens
Starting on networking package. Added a debug view and hooked up the host button
Adding files
Networking fun
Merging with ozzmotic/develop
Connection and movement work, not so much disconnection
Fixing player prefab missing texture
Network player light trails and clearing otherPlayers list on disconnect
Merge branch 'develop' of github.com:AesteroidBlues/project-eva into develop
Fixing fix for player and camera prefab
Incorporated @AesteroidBlues network framework. Fixed bugs, player effects working over the network, players take damage and respawn after some seconds
player respawn now working
health pickups (sort of) working - I get synchronization and correct HP recovery but only when clients are connected to the server. If not, I'm getting 'player not connected to the server' error when the 'server' player collects a health pickup
Merge pull request #14 from ozzmotic/develop

Networking! Players can kill each other and respawn! Get points for killing!