Moved classes around for easier package structure.
New classes for battles.
Refactored some to accomodate for battles.
Added Battles to Main. No way to switch between. YET!
Deleted unused sprite sheet.
Added states so those events actually do something.
Added random battles. These can be turned off in Player.
Made battles shorter and less frequent because they are ANNOYING right
now.
Sample battle background!
VERY simplistic fighting: WASD does damage to enemy!
Refactored package structure to match com.domain.app.feature.subfeature
schema.
Moved relevant classes to better classes.
Added static Party class so everyone knows.
Added Enemy and Character class that can be sent into Battle Entities
for easier creation.
New Battle setup!
Added Battle Counters.
Improved battles. Kill "Bad Guy!" with WASD! Closes #30 and #35!
Put random battles back in.
When one team dies, the battle ends.
Fixed imports.