stendhal: 1.08-1~getdeb1

  * New upstream version
    *world*
    - New NPC and quest in Nalwor Flower Shop: Restock Flower Shop
    - New achievements: Nalwor's Bane and Feeling Blue
    - New puppy NPC in Semos City
    - Rodent trap added to Daily Item Quest
    - Some new creature sound effects
    - Some new creature corpses
    - New NPC type: PassiveNPC
    - Warning messages for dangerous areas now show up in client display
    - Sound plays when player/creature blocks an attack
    - Item names have a new highlighting mode
    - Twin swords have a bit of DEF again
    - Teddies can be hugged
    - Food and drinks have "Eat" and "Drink" menu items, instead of "Use"
    - House keys are no longer dropped on death
    - Bufferflies added to Semos Plains North
    - Rabbits added to Fado City
    - Fish added to fountain in Ados City
    - 3 kitten added to Felina's house

    *client*
    - Option to turn off creature speech bubbles
    - Fixed accidental looting on drag by deactivating ctrl-click as looting
    command
    - Immediate response when starting to move with arrow keys
    - Attack sprites are scaled according to attacker size
    - Player now faces attack target if not doing so on each turn

    *fixes*
    - quest log of EmotionCrystals fixed
    - Removed background noise from many sound effects
    - Pressing an arrow key always tries to move one tile
    - Producers don't ask to come back in the past under certain conditions
    anymore
    - Hayunn won't give more than one task at a time
    - Stone style for client fixed

    *code*
    - @Override added where applicable
    - Reduced visibility of several classes, methods and fields
    - Unused old code removed