* first dummy_responder example for use in testing focus dice
Merge branch 'master' of github.com:buttonmen-dev/buttonmen into 87_chance

Conflicts:
	src/api/dummy_responder.php
	test/src/ui/js/test_Game.js
* fix swing dice in dummy_responder to match new code
* fix text logic in overview to match new code
Merge branch 'master' of github.com:buttonmen-dev/buttonmen into 87_chance
* fix new dummy_responder entries to integrate API change
Merge branch 'master' of github.com:buttonmen-dev/buttonmen into 87_chance
Merge pull request #322 from blackshadowshade/321_AMP_unit_testing

321 AMP unit testing
Shifted BMDie->doesReroll() logic from die hook BMSkillKonstant->make_play_die() to die hook BMSkillKonstant->pre_roll()
* stub beginnings of Game.actionReactToInitiativeActive
Merge branch 'master' of github.com:buttonmen-dev/buttonmen into 87_chance
* frontend of focus/chance UI
* dummy_responder should support reactToInitiative
* try to test chance/focus, but the test fails
* fixed a couple of superficial frontend/BMInterface bugs
* mark failing test_request_reactToInitiative() as incomplete
* AJAX intermittently fails to send empty arguments, so have responder make sure they exist
Shifted setting of BMDie->doesReroll() to just after skills are added
Merge pull request #325 from cgolubi1/87_chance

frontend for chance/focus attacks
Merge pull request #324 from blackshadowshade/306_konstant_reroll

BMDie->doesReroll() is now updated directly before rolling
Fixed focus logic so that focus dice can now be turned down correctly