Initial project distribution import.
Created new writeup file and new functions for Collisionworld
Skeleton code for implementing quadtree in CollisionWorld.cpp and CollisionWorld.h
Created LineLocation enum for lineInsideQuadrant
Wrote quadtree function
merging temp working make build with updated quadtree function
removed bugs in other parts of program, leaving ones in quadtree for removal
Added error checking and changed quadtree for loop to iterator
Added recursion limit check to quadtree
Added max recursions variable to header file
Added lower limit for the number of lines in a quadtree before it splits
finished testing line within box
Merge branch 'master' of /afs/csail/proj/courses/6.172/student-repos/project2.2/albertyw-risu
Added testing code
infinite loop bug in recursion but logic now correct
Added diagnostic code
Fixed problem with Vec coordinates being nan
Added new times for quadtrees implementation
Speed up two parts in quadTree
some buffers, also just put a leaf hack in for now