delete additional files
add patternmodel
Added PlayerController.
Moved PlayerController to UI Fragment Package
Added clear() to reset the status of SingleBlock.
Added the base class of all MagicItem
Changed internal class:
Added reset() to clear a block in one time.
clear() needs to be invoked twice to clear a frozen block.
Added more commits.
Added some constants describing a single block.
Added a blank method for drawing block.
BoardPanel can draw grid in it now.
paintComponent() is override to done this.
BoardPanel can draw block now.
Changed methods of internal class to public
A prototype has been implemented
Added org.MagicTetris.test for test cases.
Merge pull request #1 from magicTetrisCMPT381/Da

Da