Machines render affected area when holding hammer
Planter area is now where it should be
Area renderer does not display backfaces

At least until Mojang fixes partial alpha render order
Fisher displays harvest area

Also checks for lack of water less frequently
DSU is NBT-enabled (initial commit)
Added IDeepStorageUnit27
Old IDSU still works, add @Deprecated annotation
Implement new iDSU, add @Override
DSU: prevent an NPE
Beta number increase
Setting up den's Forestry stuff as a submodule in git.
Typos in the buildscript are bad, mkay?
Further seperate my module from the rest in the build script.
Update mcmod.info
Update submodules
submodule update script