test commit
initial commit
- translation done
- no state system
- no database
- no gdx integration
- Database integrated
- Adapted GameMedia loading system
- A little GDX integration
- GDX integration:
	- graphics done, with exceptions:
		- transparency
		- accessing individual pixels
	- sound done
	- input done
- Big refactoring of file order, sperating engine from game (wip)
- Lots of bug fixes
- combat system working
- improved spell and effect system (more OOP)

Biggest TODOs:
- Forms
- Pathfinding
- forms integrated
- text rendering
- texture tint
- inventory system fixed
- Improved form-system (wip)
- Bug fixes
- lightMap working
- transparent objects working
- combat system adapted for no astar
- fix for file deletion bug
- bug fixes
- added leveling system
- fixes for combat system
- introduced 'Selectables'