Cylinder logic and brick size
Merges... hopefully working...
Fix done to the collision, not working 100% but enough to push
Fix done to the collision, not working 100% but enough to push. Also merged with cylinder logic.
Small merge
Fixes to ensure that the correct logic applies to the right map type
Another merge
Third commit, yay! <3 Emil (no, not really)
Implemented multiple balls and 5% chance to spawn twice as many balls as there are on the screen. Maximum of 8 balls.
Merge
Fixes to cylinder and standardised rotation between mouse and keyboard.
Implemented effects: decrease rotation speed and inverted controls
Implemented effects: decrease rotation speed and inverted controls
Megre with logic