Started adding information
Implemented information in xml  for buildings
Information can now be represented in XML format in the factory.
Refactored gamestate
Merge branch 'master' of https://github.com/Tadimsky/vooga into merger
Working but not the way we want...
Factory can add custom producables but buildings do not produce.
occupying now works correctly without any code in yuckyUnitUpdate
Merge pull request #78 from Tadimsky/occupy-correctly

occupying now works correctly without any code in yuckyUnitUpdate
Added the base location as a property to the Player class.

This location will be assigned when loading from the map.
Changed Game Map to return Game Entity , not Interactive Entity.

This is for resource gathering
Production works finally!
Removed Old code from MainState
Merge branch 'master' into Add-information-to-factory

Conflicts:
	src/vooga/rts/gamedesign/factories/Factory.java
	src/vooga/rts/gamedesign/sprite/gamesprites/interactive/InteractiveEntity.java
	src/vooga/rts/gamedesign/sprite/gamesprites/interactive/units/Unit.java
Merge remote-tracking branch 'origin/master' into networking-refactoring