Core/Spells: rename wrong spell attribute
*SPELL_ATTR0_BREAKABLE_BY_DAMAGE -> SPELL_ATTR0_HEARTBEAT_RESIST_CHECK
Core/Conditions: add missing break
Core/Units: use attackers MeleeDamageSchoolMask to calculate benefit/mod for auras with SPELL_AURA_MOD_DAMAGE_TAKEN/SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN in Unit::MeleeDamageBonusTaken()
thx bonitas for pointing
Merge pull request #9260 from ille/randomtypos03

Core/Conditions: add missing break
Merge pull request #9062 from Chaplain/origin

Core/Spells: Rename wrong spell attribute
DB/SAI: Convert EAI for Stormforged Eradictor
Forgot to do so in cb99c1d16aef4f4fc000aff7aaa3f63fadf4e9ef