Reworking how the collision is updated, Removed the Recalculation
Testing edits to update
Edits to import rigged mesh ,Skeleton only setting. Selected object
parenting now sets.
Edits to import rigged mesh, Vertex groups import working
Rigged Mesh importing, still some flaws.
Fix to import_matrix and more advancement on rigged mesh import
Armatures are now importing correctly, rigged mesh object still has
flaws
The decompose_srt block returns correct data
Rigged Meshes Importing
Fixed bug with vertex groups not getting named.
commit to rebase