Removed Craft.Net.Data from build
Define Craft.Net.Utilities
Started refactoring Level
Reorganizing unit tests
Finished most of Level refactoring
Further work on adding back Level functionality, now supports unlimited worlds
Removing majority of code in other classes, will be rewritten
Added NBT_List serialization
Added INbtSerializable for custom serialization
Added NBT serialization bindings to Chunks and Sections
Merge master into refactoring
Moving data types around
Move Craft.Net.Data and switch to fNbt fork
Moved data types into Craft.Net.Data, fixed build errors in Craft.Net.World
Rename Craft.Net -> Craft.Net.Networking
Added temporary reduced build configuration for easier development
Fleshed out Section, adds support for Add array
Added entity serialization to chunks
Got Craft.Net.World working correctly
Moved projects into subfolder