Inline assembly, part 2

Actually use operands properly now.

Which means you can do things like call printf:
```Rust
fn main() {
    unsafe {
        do str::as_c_str(~"The answer is %d.\n") |c| {
            let a = 42;
            asm!("mov $0, %rdi\n\t\
                  mov $1, %rsi\n\t\
                  xorl %eax, %eax\n\t\
                  call _printf"
                 :
                 : "r"(c), "r"(a)
                 : "rdi", "rsi", "eax"
                 : "volatile","alignstack"
                 );
        }
    }
}
```

```
% rustc foo.rs
% ./foo
The answer is 42.
```

Or just add 2 numbers:
```Rust
fn add(a: int, b: int) -> int {
    let mut c = 0;
    unsafe {
        asm!("mov $1, %rax\n\t\
              mov $2, %rbx\n\t\
              add %rbx, %rax\n\t\
              mov %rax, $0"
             : "=r"(c)
             : "r"(a), "r"(b)
             : "rax", "rbx"
             );
    }
    c
}

fn main() {
    io::println(fmt!("%d", add(1, 2)));
}
```

```
% rustc foo.rs
% ./foo
3
```


This also classifies inline asm as RvalueStmtExpr instead of the somewhat arbitrary kind I made it initially. There are a foo XXX's regarding what to do in the liveness and move passes.