lighting changes from gloomy green inside to bright outside
some documentation and an experimental deletion!
various file deletions. **Shout if you find something stops working**
Zeroth cut at Sphinx documentation system
Merge branch 'integration' of git@github.com:tipam/pi3d into integration
Sphinx that does nothing but at least doesn't crash
Better start at documentation
Remove windows make.bat
allow variable tiling of Shapes and option to stop stretching on Cuboid
Merge branch 'integration' of https://github.com/tipam/pi3d into integration
clearing cruft and odd fixes
minor comment
clear a bit of space
fix bug caused by fixing Sprite constructor! Also added a couple of docstrings
basic 1st person clash testing with any drawn objects
2d shader and mipmap fixes to get pixel perfect images
smartening up demos plus more work on 2d shader and model loaders now reverse z direction
lighting and correction of rotation for new z direction
more demo improvements
clearing out one or two leftovers