Fixed game creation in editor to support the item types
fixed delete game to remove the qr_code table
updated version number to 0.3.3 in Xcode plist
Delete and Destroy Item feedback updated
Create QR Codes during DB Upgrade if needed
Supports item quantity for a given location that is decremented when the item is picked up by a player. Screen refreshes are not happening automatically however
db upgrade was crashing due to a syntax error
Inventory list now refreshes when an item is deleted or dropped
Refactored to use a true CLLocation object for player location information
Display ALL Games to a player. This makes earlier code that allowed editors to specify starting items,events,apps unused
Merge in ASYNC Item Details branch with associated changes including item quantities in locations and bug fixes for selecting games
Fixed bugs in F2F nodes where checking for QA, events or items caused crashes
Ignore quantity of non items in async
Finish checkin of bug fix to required events/items/qu in nodes
Fixed bugs in IM views of nodes
Game backup now dynamicly determines the tables to dump instead of relying on a hard coded list
Refresh Quests view on load so it's not blank with error
Delete game now deletes all tables with the game prefix without them being hard coded
Corrected verbose messages to not leak usernames
marked placeholder for QR integration