Use state machine for behavior & fixed some networking bugs
Merge remote branch 'origin/stateMachine' into stateMachine
fix terrain elevation
added shore behaviors
added lowland behaviors
add some new behaviors
added midland behaviors
tweaked behavior and spawn
added highland behaviors
added mountain behaviors
added some setpieces behaviors
added more setpieces behaviors
added crystal behaviors
Merge branch 'stateMachine'

Conflicts:
	wServer/logic/db/BehaviorDb.Mountain.cs
	wServer/realm/entities/player/Player.cs
	wServer/realm/entities/player/commands/AdminCommands.cs
	wServer/wServer.csproj
add chat sending method to Player
fix, refine, and refactor commands
attempts to fix network latency
refactor & some networking fix