SDL_LoadWAV & SDL_LoadWAV_RW had the wrong return type. Nasty mistake, that.
Added DerelictSDL2Mixer.
Removed glfwCopyContext as required by the GLFW 3 API update from Nov 22, 2012.
Merge pull request #72 from MartinMajewski/master

Removed glfwCopyContext
DerelcitGLFW3: added the window position callback from a recent glfw3 update.
Merge branch 'master' of https://github.com/aldacron/Derelict3
Removed from the README the line about the build script failing when called from another working directory. I recently added support for that.
More README updates.

Fixed some incorrect markdown tags for a code sample.
Added some additional info to the example for DerelictGL3.
Minor README corrections.
Build fix & new package.

Fixed a bug where the build script was not putting the libs in the proper place when called from outside the build directory.
Added DerelictTCOD.
Updated the readme with a caveat about DerelictTCOD.
Typo fixes and clarification on the TCOD passage.
Fixed the shared library names for libtcod.
DerelictTCOD will now look for libtcod.dll in addtion to the -mingw and -VS versions, in case someone (like me) would like to rename the dll when shipping an app.
Updated the SDL2 Joystick API binding to match the current SDL2 mercurial.
Updated the SFML binding to match the current CSFML master.
Merge pull request #75 from TheLionsRoar/master

Updated the SFML binding
Update import/derelict/sfml2/graphicsfunctions.d

Fixed all sfTransform functions, sfImage_createMaskFromColor function, and added the sfMouse_getPositionRenderWindow and sfMouse_setPositionRenderWindow functions.
Update import/derelict/sfml2/graphics.d

Added sfMouse_getPositionRenderWindow and sfMouse_setPositionRenderWindow functions.
Merge pull request #77 from Jebbs/master

Corrected missed SFML changes.(PT.2)