Fun stuff, particularly regarding rendering, like:
Implemented render passes on Entities.
Implemented a GUI framework, more or less.
Improved upon Packets and Rooms.
* For Packets:
** Removed readFromStream(), instead packets need a constructor with a DataOutputStream, and no other arguments.
** Finished packet sending.
* For Rooms:
** getId() has been implemented, it's used to distinguish between rooms.
** Implemented RoomRegistry, for storing room classes.
** More stuff, not sure what.
Started to work on the main menu, and then, well...
Tried to implement the world renderer, decided to futz with the TestController instead.