Merged with develop attack animation state
Quaternion rotations work client-side, still have issues server-side
Still can't resolve quaternion problem: rotates by half the angle it should
Fixed player rotations.  Next step: camera
Fixed .gitignore
Pitch operates correctly
Fixed a mistake with quaternion multiplication
Reset on Monster Death implemented.
Reset on Monster Death part 2
Merged animation into develop, added rotation code for models, moved scaling and rotation as config options the client reads
Merge branch 'develop' of https://github.com/haroniti/NinjaCoders125 into develop
git now ignores mp3/wav/ogg formats
Merge remote-tracking branch 'origin/develop' into develop
Added more lighting
Merge branch 'develop' of https://github.com/haroniti/NinjaCoders125 into develop
hud! game over
hud! game over part 2
Fixed jerkiness with tentacle
merging
Merge branch 'develop' into develop_attack