- Fixed: When adding a forwardmove value, P_Bob() needs to do the same pitch-dependent scaling
  as P_ForwardThrust().

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@4132 a95907f1-e10c-0410-b46f-9e587ccb1026
- Changed the "notrelevant" checks in R_RenderMaskedSegRange() to not include equality in their
  comparison operators. Fixes one map (http://forum.zdoom.org/viewtopic.php?f=2&t=34082); might
  break others. Maybe.

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@4133 a95907f1-e10c-0410-b46f-9e587ccb1026
- Fixed: info CCMD listed bounce flags twice, under separate names.

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@4134 a95907f1-e10c-0410-b46f-9e587ccb1026
- Skip the MF2_PASSMOBJ height checks in PIT_CheckThing() for ripper missiles.

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@4135 a95907f1-e10c-0410-b46f-9e587ccb1026
- Fixed: Because P_OpenMapData() now reopens the containing file for the map, P_LoadGLNodes() needs a new check for if the map came from a regular wad.

git-svn-id: http://mancubus.net/svn/hosted/zdoom/zdoom/trunk@4136 a95907f1-e10c-0410-b46f-9e587ccb1026