Add saveGame function
Add the loadGame function, and also try to keep track of which scenario is being saved
Make the Resume Game option resume the game, and add an option to the pause menu to save the game
Merge from master into saving
Merge master into feature/saving
Save objectives and inactive props
Save inventory and triggers
Restore the displayed objective AND WHY IS IT NOT TELLING ME ABOUT SYNTAX ERRORS?!?!
Remove debugging stuff
Merge pull request #21 from rcatlin/feature/saving

Feature/saving