some doc + MOZ_COUNT_CTOR/DTOR pairs
Add logging of new compositor-side layer structures
tidying up TODOs
merged
Extra additions to compositor logging to fix build
Rename CompositeRefLayer to RefLayerComposite to be consistent with the other types
Rename TextureHostOGL implementations to have consistent naming
Fix windows build.
Make reftests work with OMTC D3D11.
Fix tiled rendering