Switched to Visual Studio 2012.
Switched to Visual Studio 2012.Added missed files.
Merge branch 'work'

Conflicts:
	PlatformDriver/PlatformDriver.vcxproj
	ResourceLoaders/ResourceLoaders.vcxproj
	build/Engine_express.sln
Fixed errors with Config.h conflicting with OpenInput config.h and alure config.h
Bump mapping shader working.
Project clean ups.
OpenAl-soft recompiles for VS2012.
Separated bin files for different compile configuration.
bump shader WIP