Scrolls rows with CSS animations instead of adjusting top.
Scrolls the terrain as a single object instead of individual rows.
Reframes progress as power management instead of cargo tracking.
Packaging and testing made easy with make.
Prevents you from collecting more icicles once the game's over.
Trims interface elements down so they're not so big.
Removes distracting graphics bits from the upper corners of the UI.
Removes distracting visual elements from the lower corners of the UI.
Adds some missing pixels to the right hand border.