GameMap converted to use uint16_t values
Added link to readme to git branching
created Block object with basic get methods
Merge branch 'convertTo16bit' of http://github.com/petitJAM/PetEscape into convertTo16bit
added incomplete BlockMap
merge
missed a merge
wrote more methods in BlockMap
blockmap stuff
Merge branch 'master' of http://github.com/petitJAM/PetEscape into convertTo16bit
block map works\!