shrink level 2 to test grid changes.
prettier imports in Main/View.hs
change grid size in keyDown event Main/Game.hs
created onKeyDown listener.
Merge branch 'BUG-keyboardinput'

Conflicts:
	src/Main/Game.hs
put a cap of 255 on light beads
Color is now a data instead of just a type.

Color has been changed to
data Color = Color (Byte, Byte, Byte)
to offer more control over what values can be stored in a Color (0-255).
don't pull and push light at the same time