Added necessary files for glTF parsing
using requirejs for gltf test environment
Basic port of the ThreeJS glTF loader from glTF repository to GlobWeb. Test setup is located at localhost/glTF/index.html.
Added GeometryLoaderProxy to manage loading of the SceneGraph.Geometry resource
fix for correct byteOffset handling
Added texture support to gltf loader
minor fix for correct reading of the diffuse color
Added glTF loading example to the GlobeRenderer
Use the SceneGraph.Texture API to prevent the horizontal flipping of the image
Project setting change