massrefactorall
i dont understand. i give up :P
slighty less bugged. still fucked tho
bugs fixed :)... now to fix drawing then do quads and tunnels
commit before sleep -CHECK issues on github website
Pushing what i did. Tunnel is super bugged has to do with positioning stuff but atleast it doesnt crash when tunnel is open
screen positioning and zooming redone

can now move player/change zoom/do whatever we want at any time and
during gameplay and it willl all look nice and layout fine c:
cleanWorld/isOffscreen working fine

though checking if body is gameobject is done with a crude method. and
also note game still starts lagging after a while coz spawner is shit
and generating infinitely
potential bug causing line changed
spawner refactor and positioning bugs fixed.
spawnerchooser seperation done
filechooser+level1 implemented (not random levels, designed levels)
improvements to spawner/chooser design, and a nice bigger level 2 :)
nice wall jump implemented