Disable the g_engineModifications cvar in game code since its not used with OpenJK code
Some fixes to windows code, other os' and cl_main changes to follow
Renderer is not a system lib, do not load it as such
Linux/mac fixes pertaining to previous windows commit
Fixed public domain comments
Use correct GlobalMemoryStatusEx function on windows
Strip skipnotify and * at start in win32 ded console
Fix viewlog console not stripping ^8 and ^9
Merge branch 'master' of https://github.com/iojamp/OpenJK
Fix missing header file for linux
Fixed vsprintf in code/qcommon/common.cpp
Merge branch 'master' of https://github.com/Razish/OpenJK
Merge pull request #234 from tapir/master

Missing header for Linux build
remove all assembly
Merge pull request #236 from RavuAlHemio/noasm

remove all assembly
Update CHANGELOG.txt
The history changes bit in README.md is less severe now
Remove unneeded define
Merge https://github.com/Razish/OpenJK

Conflicts:
	code/cgame/FxPrimitives.cpp
	code/client/snd_mix.cpp
	code/qcommon/common.cpp
	code/renderer/tr_shade_calc.cpp