Allow program to be quit via \'q\' command
Revamped Player class to have attributes needed for battle system. A full refactor of the class with subclasses is coming to allow for players and enemies to share a code base
Refactored Player class as a subclass of a Character class, which now has the base code for character creation
Tested hasEncounter method for WorldMapNode class
Add attack method to Character class
Updated __str__ methond for Character class to include max_attack
Refactor game loop out of main.py, put inside new Game class
Cleaned up output for better readability
Added intro parsing
Added option to specificy arbitrary map cell as the starting cell
Added support for encounters
Finalized some planning documents, added UML document.