Worked on cre_f001.cre/.d for bandit dialogue.

.baf files: legacy_fortunar_FW2800.baf
.cre files: cre_f001.cre
.d files: fortunar.d, cre_f001.d

legacy_fortunar_FW2800.baf: changed variable names to refernce "legacy"
content package.
cre_f001.d: changed script dialogue from shout.bcs to shoulddl2.bcs
cre_f001.d: started writing actual dialogue content/code.
forunar.d: changed variable names to reference "legacy" content package.

Something is broken. You cannot initiate dialogue with any of the
bandits and Arlo does not initiate dialogue.