BUGFIX: AOE skills now allow for mobs and/or players, not just players.
BUGFIX: Effects should now be visible on NPCs.
Renamed m_pSkillCaster & m_pSkillTarget to m_sCasterID & m_sTargetID respectively. Added support for the real member variables.
Implemented the generic CEbenezerDlg::GetUnit() method.
Small bit of cleanup.
Removed Ebenezer/MagicHandler.cpp
Started allowing for a merged magic system.
Small login server cleanup.
Tidied up MAKE_ITEM_GRADECODE a little.
Merge branch 'master' of git://github.com/twostars/snoxd-koserver

Conflicts:
	Ebenezer/MagicProcess.cpp