Added sample image for human NPC
Added green-line conquered zone displaying on the world Map. Depths not so good. To be improved/tested
Minor changes, starting working on the whole resizing thing
pauseScreen resizable (button placements)
Implemented Cell modifying Actions for NPCs
Cleaned stuff, started adding TODOs everywhere
Skipping charSelection if only 7 available
Started working on the locking/unlocking character thing. to be Conitnued
Changed the arrowSelect displacement in CharSelection so it can fit with the locked/unlocked characters in adv. More powerful even in vs though
Random suggestion of player in characterSelection when launching a game in ADV mode
Unlock and relock characters for NPC
CharacterSelection : manual setting of PC for FSM when launching from ADV
MC + disabled clicking next when there's an error in the playerSelection panel
Forbidding 2x same character in same team. Now the whole random init is ruined
That's some bad hat harry
Updated CharacterSelection so that it initializes with random skills not in the same team
Disable/Enable button play is no map is selected
Improve displaying teams in loadingScreen by adding color name (in french, aw yisss)