v2.9.2
- iPad tag ActionSheet popover fixes
- Removal of refresh button from ThreadView (pull-to-refresh takes it's place)
window.rootViewController change for iOS 6
pull-to-refresh arrow moved over
Set postContent's frame based iPhone screen orientation.
Retina 4" support
Fixed some broken code for Retina 4" screen support with the postContent UITextView resizing upon rotation.
Remove logging
postContent text view resizing when view appears in landscape to not be underneath the keyboard
Merge branch 'master' of https://github.com/patch-e/latest-chatty-2
No more dupes on next page of threads
2.9.3
Undo the Opaque attribute of UIWebView postView, removes white flashing that can occur when the view resizes
Registered latestchatty:// URL scheme
Fully implemented latestchatty:// protocol app launching via chatty URLs!
Modified all "post.author isEqualToString:string" logic to compare lowercased username strings for thread / reply highlighting
-Added tagView view to hold all shack tag buttons
-Resizing postContent and tagView based on iPhone screen size, tagView will always be anchored to bottom of screen and the size of the keyboard no matter the orientation, postContent will take up as much space possible
-Refactored the previous logic of the issue with postContent being under the keyboard slightly in landscape
Shack[LOL]-tregration complete!

-registered latestchatty:// URL scheme to the app, can launch the app directly to a chatty thread
-added Shack[LOL] main menu item, opens BrowserViewController with a new constructor to override the title and indicate if opening Shack[LOL] URL
-if BrowserViewController is to open Shack[LOL], create a UIBarButtonItem that loads the Shack[LOL] custom iPhone menu URL (to be created soon by ThomW)
Terrible new main menu icon that doesn't match the existing icons. Placeholder for now.
Was getting an unexpected orientation value from [[UIDevice currentDevice] orientation], using self.interfaceOrientation in a view controller is more reliable to determine current orientation.