Initial commit with balance board working on Linux.
Will not work on any other platform currently.
Missing any sort of config, and definitely no emulation mode.
Fix IODummy FindWiimote method.
[Android] Copy over the Dolphin shared library to the Android APK build directory so it doesn't need to be manually copied each time.
[Android] Add in the Android Studio project files so one can use Android Studio instead of ADT.
Merge branch 'master' into Texture_2D
Add mac support for balance board.
I'm bad at mac.. sorry.
Used the correct name string.
It never had logging here anyway...
Added config for enabling Balance Board.
Fixed other structures that still assumed 4 of everything.
Windows should have support for Balance Board now.

Needs to be tested.
Fix coding style.
[Android] Beginning of setting menu, doesn't do anything yet.
Removing ISO ini presence requirement for reading movie settings

because it's not necessary for running a movie
[Android] Redo the Settings menu, Can now change the CPU Core, dual core setting, and video backend in the settings"
Merge branch 'master' into Texture_2D
Added a method for detecting Wiimote extension.
This is run before a Wiimote will be considered.
Better checking for extension.
Only show 4 config dialogs in wiimote config.
Merge branch 'wii_bb'
Adds Balance Board support.
Set graphics settings while playing a movie in UpdateActiveConfig(), so settings can't be changed for a frame.