Cleaned up projects a little.
added ID and class input pins to SVG visual element nodes
Merge branch 'develop' of github.com:vvvv/vvvv into develop
renamed GetElements Name pin to ID
Order input devices of global mouse/keyboard nodes by class code (HID -> ACPI -> everything else).

This way the default mouse/keyboard should have a higher probability to be in slice 0.
Merge branch 'develop' of https://github.com/antongit/vvvv-sdk into antongit-develop

Conflicts:
	vvvv45/lib/diffff.xml
fix to diff
Fixed SharpDX references in project file.
Fixed fetch-binaries.ps1 script.
Graphics  / initial commit