removed first,last vertex and count from InGeometry, implementing vertex
codes
tessellatePolygon() should be done now
Merge branch 'master' of https://github.com/processing/processing.git
a couple of tweaks
a few more
removed unnecessary references to curveVertexCount
Merge branch 'master' of https://github.com/processing/processing.git
Merge branch 'master' of https://github.com/processing/processing.git
don't use breaks array in addPolygonEdges
fixed handling of breaks
finished implementing new path tessellation using vertex codes
some fixes to the path tessellation
properly separating fill and stroke poly/path tessellation
using internal stroke arrays in line tessellation too
removed some old code
fix #2151
reset curveVertexCount when tessellating a polygon PShape
update PShape tessellation when requesting vertex codes