Switched AW_fnc_createAction to use BIS_fnc_param;
AW_fnc_baseVehSpawn now returns the created object;
Switched AW_fnc_findNearestBase to BIS_fnc_param;
AW_fnc_findNearestBase now accepts objects as well as absolute positions;
Switched AW_fnc_findSpace to BIS_fnc_param;
Switched AW_fnc_getFuzzyPos to BIS_fnc_param;
Switched AW_fnc_setFSMVariable to BIS_fnc_param;
Switched AW_fnc_startMission to BIS_fnc_param