Create Item syntax example

"Here's what I'm proposing (as a syntax example, ignore the vocab)
... when/if an UI extensions framework is added to Twine then wizards/special editors can simplify the creation of such things for authors.
So two proposals:
1) Use a passage per object. Mark objects with TwineQuest.* tags so TwineQuest libraries can use the existing Twine engine's API to find what they need
2) Use a forgiving colon/newline format within the passages. It is up to libraries to define the ATTRIBUTE: types allowed, but it should not expect them in any particular order.
" - Stormrose