Changed Properties class to use a std::list instead of std::map for properties to ensure order of properties is preserved and to allow multiple properties with the same name (i.e. rotate, translate, etc).
Changed SceneLoader to support multiple rotate/translate/scale properties in a node.
Changed Visual Studio Debug and DebugMem projects to use "Multi-threaded debug DLL" runtime linking instead of Multi-thread DLL".
Merge branch 'next' of https://github.com/blackberry/GamePlay into next

Conflicts:
	samples/character/sample-character.vcxproj
	samples/lua/sample-lua.vcxproj
	samples/mesh/sample-mesh.vcxproj
	samples/particles/sample-particles.vcxproj
	samples/racer/sample-racer.vcxproj
	samples/spaceship/sample-spaceship.vcxproj
Merge pull request #1355 from sgrenier/next

next-sgrenier
temp commit of test scene only