temporary commit
mend

temporary
mend

partcles can display themselves, overloaded its constructor to generate random position and modified scene1 to produce 1000 frames of random positioned particled
added global scrdim var,fixed loadimage warning
Gravity
Gravity
misc gravity commit bug fixes
added vector operations to vector class
added rev operation for vector and fixed bugs in collision()
fixed bug in collision(), added reverse() in vector class
fixed merges
loadimage() is now a global function, images are now not loaded in the particles constructor, misc bug fixes
added applysurface() for simplicity, timer class & various frame control classes in PHYSIM class
Huge number of changes...
Huge number of changes...
Huge number of changes...(after fixing merge conflicts)
recommitted as a result of errors in prev commit
modified .gigignore file
modified .gigignore file
high framerate scene1(to avoid loss of elasticity)