Removed CurrentAlcError property.
Fixed handling of ObjectDisposedExceptions.
Moved GameWindowFlags enumeration to its own file.
Added GameWindowFlags.Default token.
Fixed license header.
Ported fix for bug [#1005]: Using TextPrinterOptions.Default does not allow text to change color
Ported updates from 0.9.8.
* GLHelper.cs: Replaced tabs with spaces.
* GLHelper.cs: Added Quaternion overload to GL.Uniform4.
Replaced tabs with spaces.
Fixed issue [#1035] (http://www.opentk.com/node/1035 [Audio] SoundData's internal buffer size)
Added INativeWindow.CreateKeyboardDriver()
Added INativeWindow.KeyPress event (KeyPressEventArgs).
Removed INativeWindow.Icon property.
Replaced tabs with spaces.
Minor formatting cleanup.
Added AudioCapture.IsRunning property.
Fixed formatting.
Improved BlittableValueType API (Check, StrideOf methods).
Added AL.BufferData<T> method.
Updated to use latest AudioCapture / AudioContext APIs.
Added Parrot capture & playback sample.
Added NextPowerOfTwo float and double overloads.
Added OpenCL XML specs to the generator.
Initial work on OpenCL binding generation.
Removed EGL_ prefix from all EGL constants.