Fixed bug: "RegEd says a region already exists when you try to change only its color"
Added .gitignore file to ignore files we don't want to track (auto-generated, temporary, etc).  Might need to add more later.
Updated wxg for SpecEd to include LocPrep tab (for some reason was not up-to-date)
Updated lpdemo spec to actually compile ("robot starts with false" issue)
Made project loader silenceable (to encourage its being used more often)
Initial separation of map rendering.  SpecEd decomposition tab and select-from-map window now use it.
Extended mapRenderer to allow for rendering to bitmaps in memory, and changed SimGUI to make use of it.  Flickering, and the bug where the map wouldn't be drawn until you resized the window or sash, should now be fixed!
Updated adjacency calculation code to detect partial face overlaps, and edited decomposition to remove zero-area spikes.
Removed debugging message
Fixed decomposed region name substitution bug: region names contained in other names created a problem
Removed a silly debugging message-- oops
Fixed decomposition bug: incomplete search for initial points
add handler files for NAO robot
Added a bunch of changes that were hidden inside the SVN directory restructuring.  Most notably, this includes Vasu's debugging feature (modified to use the wxg file) and some extra examples.
Updated iros10 example to compile under more stringent realizability check and  actually work with LP
Added friendly error message for when we encounter a missing transition (hopefully never)
Rewrote routine for splitting up partial region face overlaps
Update heatController to transition via largest face if more than one is available
Made "boundary" region click-transparent in regionEditor
Added error message when no boundary is given