0.1.6.2 - Features and fixes

- Sitting in a custom seat will no longer drain your hunger and thirst
like crazy.
- DayZ Units no longer spawn with preset linked items.
- Added some diag_log's for testing.
- Added 2 kinds of zombies, survivor and hero.
- Seriously amped PVP damage, look out.
- Destroying a tent (Running over, ragdoll landing on it) will delete
the destroyed tent, and drop a packed tent and all of the items where it
was.
- Changed amount that backpacks hold.
- Getting shot WILL make you bleed.
- Fixed mass for the rest of the items.
- Fixed more black box errors.
-You can now siphon fuel.
- Fixed double jumping and rolling.
- Fixed breaking and combining bugs.
- Fixed sitting in a custom seat still giving the option to other
players while some one is in it.
- Added Tear gas and goggles to protect against it.
- Added a 3 hour day and 1 hour night cycle option.
0.1.6.2 - Almost there

- Removed yellow tint from tear gas
- Fixed zombies spawning with loot.
- Fixed drop chemlight option not showing.
- Made it so it will only choose raw meat if you have no other food.
- Fixed the mre option from duplicating or flickering.
- Having a low amount of blood is no longer so blinding.
- Added a Tranquilizer (Makarov). It does no damage but knocks the
victim out for 15 seconds and drops their current weapon on the ground.
- Blood saves after using a SMP.
- Added the Kar98k and Kar98k Scope. Does 1.5 damage, compared to Lee
enfield's 1.3 damage.
- Added the ranger outfit.
- Added some extra security with vest saving.
- Fixed all humanity numbers.
- Added the Saint and Reaper (Tier 3 Hero and Bandit).
- Made PVP damage more serious.
- Zombies should now spawn with items correctly.
- Goggles like gas protective goggles now save.
- Update version numbers.
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