Omega via svn r9598:
remove unused global
Add a message to remind you of your current loot setting. It's VERY easy to forget and waste bonus rolls on wrong spec.
Merge branch 'master' of git://git.curseforge.net/wow/deadly-boss-mods/mainline
Omega via svn r9599:
fix a logic fail. we can't compare role if we don't have it
Omega via svn r9600:
more tweaks
Merge branch 'master' of git://git.curseforge.net/wow/deadly-boss-mods/mainline
Omega via svn r9601:
apparently lua likes to fire code out of order and sometimes last lines fire before first lines, so have to add pointless nil checks and just have function not work when it executes backwards
Merge branch 'master' of git://git.curseforge.net/wow/deadly-boss-mods/mainline
Omega via svn r9602:
improve nilcheck
ultrashining via svn r9603:
zhTW update
nbluewiz via svn r9604:
# koKR update
Merge branch 'master' of git://git.curseforge.net/wow/deadly-boss-mods/mainline
Omega via svn r9605:
fix icons i hope
Omega via svn r9606:
fix the biggest fail in all of fails
Omega via svn r9607:
more tweaks to durumu, seems working better now that i realized i deleted UNIT_DIED instead of UNIT_AURA by mistake.
ebmor via svn r9608:
deDE update
Omega via svn r9609:
Add blizzards new special warning sound to our special warning sound options.
make HideBossEmoteFrame on by default. now that blizzard is shoving their own special warning sounds into it (basically to help people without boss mods), we want to filter it when user IS running dbm (at least by default)
nbluewiz via svn r9610:
# Sha of Fear fix.
Merge branch 'master' of git://git.curseforge.net/wow/deadly-boss-mods/mainline
Fix