Do not segfault on faulty tile ids, but warn.
Merge pull request #914 from stefanbeller/tileids

Do not segfault on faulty tile ids, but warn.
Remove unused damage and absorb variables in StatBlock

Closes #913

Note, we'll probably want to update dmg_*_min values in flare-game to
1 if we want to keep the current behavior.
Merge pull request #915 from dorkster/fixes

Remove unused damage and absorb variables in StatBlock
Portuguese translation.
Remove UTF8 BOM from languages.txt
Merge pull request #916 from PhUFEB/master

Portuguese translation.
Merge pull request #911 from igorko/rendering

Rendering refactor
Merge branch 'SDL2port' of https://github.com/igorko/flare-engine into sdl2
Merge branch 'SDL2port' of https://github.com/igorko/flare-engine into sdl2
Add SDL2 include/library directories to CMakeLists.txt

Use '-DUSE_SDL2=On' when running cmake
Fix loading cutscene images
Fix SDL2 text rendering
Fix switching resolution in-game with SDL2
Fix loading magic pink images