Add noise emitter as a new electronics craft

Noise emitter: meant to draw zombies to a given location. Uses 1 battery/turn.
Add lightstrips as a 0-level electronics craft

Meant to last for about 5 days on 15 charges of batteries, and provide 1 light. Not able to be deactivated, but can be disassembled once dead.
Merge pull request #404 from ethankaminski/elec-crafts

Add lightstrip and noise emitter (new electronics crafts)
Perform correct inventory bounds checking.
use_if_avail
Fitted clothing can be reinforced. Closes #410
Merge branch 'master' of https://github.com/TheDarklingWolf/Cataclysm-DDA
Make Aero-evaporator produce 'clean water' (instead of clean 'water')
Chitinous guantlets are no longer hats. Closes #413
Merge pull request #411 from Voker57/tweaks

Make Aero-evaporator produce 'clean water' (instead of clean 'water')
Merge remote-tracking branch 'dda/pr/406' into dda-master
Make ammunition explode instead of merely burning.
Rebuild map cache after a map update.
Set vehicle interiours to inside, not outside.
Added option to wish for an item in its container to the wish menu. Thanks to jwo(lotsofsevens) for the idea. Closes #415
Merge branch 'master' of https://github.com/TheDarklingWolf/Cataclysm-DDA
Fix non fittable clothing not being possible to reinforce.
Remove iexamine::tent from canvas walls.
Fix an issue in iexamine.cpp
Update Changelog