Changed WinForms keyboard handling to use WM_KEYUP/DOWN messages so that we can capture left/right alt, control, and shift keys.
Implemented GetData<T> for MacOS
Merge branch 'develop' of https://github.com/mono/MonoGame into develop
Switched to using the RawInput API for keyboard state.
Implemented Texture2D.GetData<T> for subregions on DirectX
Normalized line endings
Updated implementation of Texture2D.GetData<T> for MacOS to handle subregions properly
Merge branch 'develop' of https://github.com/mono/MonoGame into develop
Removed commented exceptions
some fixes for xact
added xact to windows 8
Fixed DirectX playback of Xact audio
Corrected #defines for Windows Phone
Merge pull request #1791 from dellis1972/win8xact

Change XAct to load from TitleContainer
LOD bias setting removed from OpenGL ES 2.0 platforms.
Merge pull request #1797 from KonajuGames/lod-bias-fix

LOD bias setting removed from OpenGL ES 2.0 platforms.
MediaPlayer: ActiveSongChanged
Fix comparison of null DisplayModes.
Add MSADPCMToPCM support to SoundEffectReader (non-DirectX)
Merge pull request #1800 from flibitijibibo/mediaplayer-activesongchanged

MediaPlayer: ActiveSongChanged
Turns out we do not need the (object) cast.