Improved GUI scaling, added more sounds, added the ability to drop items in survival, moved sounds to resources instead of downloading them, misc. fixes and changes
Update to dev version
(Hopefully) Fixed audio corrupting when building the project
Improvements to rendering and block models, replaced Level class with our own Level class, added ChatDisplayEvent, misc. improvements
Fixed Minimap texture appearing on buttons, updated version for release
Updated to dev version
Added more music, improved water ambient sounds
Fixed Item logic error
Updated to dev version
Rewrote texture system, fixed some crash bugs
Some cleanup and fixes
Changed texture packs to resource packs with audio support, added a few more translation keys
Updated to release version
Updated to dev version
Implemented API changes, rewrote level rendering code to fix using multiple textures in a single chunk
Reorganized rendering, improved FPS somewhat, added better compatibility checks for SoundSystem libraries
Fixed invisible air items being dropped by explosions, fixed rain particles not displaying properly, modified how textures work in particles
Fix rendering unculled blocks in the quick bar
Improvements to native extraction