WINTERMUTE: added md5 checksums for version 1.1 of Reversion: The Escape
KYRA: Don't restore music volume right after it has faded down

Since the music volume is set in playTrack(), it shouldn't be
necessary to set it back to the default level when a fade out has
been completed.

This change prevents the volume from spiking right before quitting
the game. I hope it doesn't cause regressions.
HOPKINS: Add French Win95 version detection
HOPKINS: Fix glitch in Ocean Maze initialization
GOB: Add another Spanish DOS version of Geisha

As supplied by alestedx in bug report #3610207
HOPKINS: Fix initialization of timers in EventsManager
HOPKINS: Make Hopkins sleep a bit in order to reduce CPU usage
HOPKINS: Renaming some of the remaining graphics methods
HOPKINS: Renamed remaining GraphicsManager methods
HOPKINS: Janitorial: Remove useless line of code
HOPKINS: Improve readability in DialogsManager
HOPKINS: Move _oldInventoryPosX to DialogsManager, remove a useless variable
HOPKINS: Remove useless object reference in DialogsManager
HOPKINS: Janitorial: Remove useless code
HOPKINS: Make engine less verbose by reducing some object names
HOPKINS: Make the use of _mouseCursorId less verbose
HOPKINS: Reduce the use of lockScreen() and unlockScreen() by adding them in clearScreen()
HOPKINS: Remove some useless lockScreen() and unlockScreen() around copy16BitRect()
HOPKINS: Add lockScreen() and unlockScreen() in copy16bFromSurfaceScaleX2()
HOPKINS: Add lockScreen() and unlockScreen() in copyVideoVbe16()