Make sure narrator is in playing after prompts have been requested
Add iterator to stresstest
Remove sleep from tests after change in internal state handling

A sleep is not longer needed before checking if Narrator is speaking.
set PLAY via WAIT
Refactor reset state to reset flag
Refactor checking of thread state
Don't allow changing of state when narrator is in EXIT state
Consider narrator as speaking when play queue not empty
Initialze reset flag in constructor and at start of every loop in thread
Send AudioFinished signal before changing state to WAIT
Delete narrator instance before exiting tests

Tests may sometimes fail due to a double free in the logging framework.
However, if we stop the narrator thread by deleting the instance before
exiting, we avoid a double free and tests will pass each and every time.
Dont send narrator finished speaking on narrator create
Bugfix issue with stopping while currently playing
Add new testdata and fix tests to use new testdata
Enable color-tests
Dont try to compile and append if load fails
Add method for adding a MessageParameter object to Message
Set the parameters into nextMmessage object instead of storing locally
Fix duplicate variable declarations with same name
Add some trace level debugging