Identify fields in some history events
Some info on site finder
Identified field in region_map_entry - it's for the site finder
Identify some flags for region_map_entry
Originally identified these in 40d
Identify other 2 feature vectors, plus add some extra stuff to map_block
Identify pet_info.unk1 - it's the item ID of a pet vermin
Make unit_acquaintance struct, identify the flags inside it
rename unknown item.flags to unk<bit_offset>
fix compilation (friend is reserved)
buildings: add TrackRampXX construction types
viewscreen_meetingst
job: unk2 is surgery subtype
Add creature interaction effect info by drayath.

http://www.bay12forums.com/smf/index.php?topic=91166.msg4242599#msg4242599
Update CSV