v0.04

Completed:
Vehicle Restriction based on class
Custom Load screen
Custom About section
Role specific info on initial spawn*
Initial load outs based on role
Team kill monitoring with kick/ban action
Body clean up/removal done server side to reduce load
Resolved issue with self interaction commands**
Resolved issue with markers for JIP players***
Disabled @LEA server side
Disabled Vehicle, Group and Direct chat channels to prevent bad marker
placements
Enabled Map interaction that allows for JIP friendly player markers to
be placed

In Progress:
Initial Vehicle load outs
Remodel spawn/respawn area to better fit base layout
Add SpecOps vehicles restricted to Recon teams

To Do:
Create Information signs that inform players about radio channels and
such
Have initial Role information also be placed in a Diary record
Set server side protections from addons that don't play well with MP
Integrate a more involved Logistics addon that allows for deeper
immersion to base building and securing areas of the world.

* - Pops io in a Hint, need to add to a Diary record
**- Still testing this, but it seems resolved
*** - Oddness with this, appears to be working, but not 100% on that