ShaderData::hasSamplerDef change to compare sampler names using NoCase, because StringTable is NoCase.
Remove auto variable definition.
ShaderData( AL_PointLightShader ) samplerNames definition.
Fix: OpenGL render particles upside down.
Fix: OpenGL Basic Lighting render upside down.
Fix: OpenGL BL, render error with projected shadows.
Fix: FogPostFx
Fix: PostEffect( GammaPostFX )
Enable GLSL extension GL_EXT_gpu_shader4/5.
Fix: FXAA_PostEffect.
Fix: FXAA_PostEffect.
Fix ScreenSpace::RenderTargetParameters: Handle with DX9/OpenGL differences in texel-to-pixel mapping.
Merge branch 'dev_opengl' of https://github.com/LuisAntonRebollo/Torque3D into dev_opengl