Bot changes:

- More type of bots
	- Aggressive
	- Defensive
	- Leader
- Bots do now join a squad so the communicate and do objectives together.
- Each bot do behave a little different.

Other:
- Spawnpoint for mission must now have a spesified type of bot set to the spawn. Or it wont spawn the bot there.
- Shield is now an item instead. UseItemSlot 1 to use.
Merge branch 'master' of github.com:thokri10/Pure-Effect

Conflicts:
	Development/Src/ActionEffect/Classes/AEMissionObjective.uc