Punching now does damage. The collision rects need to be improved, but all in all its working a lot better.
Fixed an issue where after the player death you could still move around.
Fixed the health bar never running out for the enemy.
Now preventing the same punch from damaging twice.
Now you can't punch the enemy off of the stage.
Added a level_bounding_box to make sure my calculations use a common set of numbers.

Also shifted the player sprites down a bit so they don't float at the edges of the level.
New build.