The onboard Elision console works in Eva again.
Cleaned up the Actors a little bit.
Merge https://github.com/elision/elision
Eva now produces very basic visualizations of atoms shown by Elision's showAtom handler.
Eva now creates a TreeSprite visualization containing the result of each of Elision's atom handlers on an atom.
Removed the reduceTo9Lines method in ConsolePanel.scala, which was made obsolete by the console's pager.
Eva now makes better trees, but BasicAtom's depth attribute does not seem to be a good indicator of the atom's actual depth.
It turns out that I was reading the documentation for BasicAtom's depth wrong. Eva now knows how to read an atom's depth to correctly construct the trees in such a way that the depth of the atoms relative to each other is honored.
Merge pull request #162 from Cazra/master

Fixed issue 159. Eva works again.
Eva's console is now a Console. ConsolePanel is also MUCH cleaner now.
some code cleanup.
Merge pull request #163 from Cazra/master

Eva now provides its own ornl.elision.util.Console: EvaConsole.
Merge remote-tracking branch 'origin/master' into loc

Conflicts:
	Elision/src/ornl/elision/repl/ERepl.scala
	Elision/test/ornl/elision/parse/ProcessorTest.scala
Fixed broken formatting in ERepl, fixed bad argument in EliReplThread, and made keys in NativeCompiler ignore source.