Added "fun" feature (big changes)

Changelist:
All weapons travel faster
Player reloads more quickly
Enemies take more than one shot to destroy:
	basic: 2
	track: 4
	boss : 10
The boss will no longer run away from the player
The basic enemy will very very rarely fire a bolt
Spawn schedule has been altered:
	Fewer basic enemies
	New: 8 basic enemy wave
Number of levels (full spawn schedules) is now kept track of
The player will be given a little time to defeat the boss before
  the next wave appears
The player earns a new life and 1 of each powerup upon level
  completion