Netlist: Fixed windows build.

Windows std dev tools use GCC 4.6.3. This version seems to be to broken to deal with "new" in static initialization. GCC 4.6.4 compiles this on linux without causing any issues. Anyhow, working now.

Note: Please delete all netlist related object files prior to compiling:

rm -rf  obj/windowsd/mame/drivers/pong.o obj/windowsd/emu/machine/net* obj/windowsd/emu/netlist/



git-svn-id: svn://dspnet.fr/mame/trunk@26474 749742ba-7341-0410-aadc-df50b521781e
new Player's Edge games

New Games Added
---------------------------------
Player's Edge Plus (X000838S+XS000002) Five Times Pay Slots [BrianT, Kevin]
Player's Edge Plus (X000841S+XS000002) Five Times Pay Slots [BrianT, Kevin]
Player's Edge Plus (X001087S+XS000006) Double Double Diamond Slots [BrianT, Kevin]

New Clones Added
---------------------------------------------------
Player's Edge Plus (PP0417) Deuces Wild Poker (set 2) [BrianT, Kevin]


git-svn-id: svn://dspnet.fr/mame/trunk@26475 749742ba-7341-0410-aadc-df50b521781e
(MESS) cb308 - Added BASIC roms (thanks to MASH)

git-svn-id: svn://dspnet.fr/mame/trunk@26476 749742ba-7341-0410-aadc-df50b521781e
(MESS) tiki100 : fixed validation

git-svn-id: svn://dspnet.fr/mame/trunk@26477 749742ba-7341-0410-aadc-df50b521781e
ok, marked dkongjrp as bootleg

git-svn-id: svn://dspnet.fr/mame/trunk@26478 749742ba-7341-0410-aadc-df50b521781e
added notes


git-svn-id: svn://dspnet.fr/mame/trunk@26479 749742ba-7341-0410-aadc-df50b521781e
remodernised x76f041/x76f100 & zs01 so that logging becomes easy again & uses READ_LINE_MEMBER/WRITE_LINE_MEMBER so the pins can be bound to directly. Hooked up x76f041 to the early beatmania IIDX games. They all pass the security check eventually but it takes a long time as it repeatedly reads the first byte, it's possible that the contents aren't correct as the game says the security is OK even when the data returned is not what it's checking for. [smf]

git-svn-id: svn://dspnet.fr/mame/trunk@26480 749742ba-7341-0410-aadc-df50b521781e
Added a work round so that CR589 firmware updating works again, either from the separate CD's or as part of the game install (for example DDR MAX). [smf]

git-svn-id: svn://dspnet.fr/mame/trunk@26481 749742ba-7341-0410-aadc-df50b521781e
pc_t1t.c: small update (nw)

git-svn-id: svn://dspnet.fr/mame/trunk@26482 749742ba-7341-0410-aadc-df50b521781e
tab align stuff

git-svn-id: svn://dspnet.fr/mame/trunk@26483 749742ba-7341-0410-aadc-df50b521781e
Pong: replaced first "macro" NE555 device with NE555 and connected components. Performance drop is within expectations :-)

git-svn-id: svn://dspnet.fr/mame/trunk@26484 749742ba-7341-0410-aadc-df50b521781e
magic mirror...
this fixes MT00785: omegrace: Corrupted music after completing first several levels. 

git-svn-id: svn://dspnet.fr/mame/trunk@26485 749742ba-7341-0410-aadc-df50b521781e
NEW GAME NOT WORKING
Tokimeki Memorial: Forever With You (GQ673 JAA) [Guru]

Redumped several Konami GV CD's [Guru]


git-svn-id: svn://dspnet.fr/mame/trunk@26486 749742ba-7341-0410-aadc-df50b521781e
(MESS) New working driver 
Nichibutsu My Vision (KH-1000)  [ranger_lennier, Charles MacDonald, Wilbert Pol]



git-svn-id: svn://dspnet.fr/mame/trunk@26487 749742ba-7341-0410-aadc-df50b521781e
Netlist: Class factory is now initialized dynamically. 

Note: Please delete all netlist related object files prior to compiling,  e.g.:

rm -rf  obj/windowsd/mame/drivers/pong.o obj/windowsd/emu/machine/net* obj/windowsd/emu/netlist/



git-svn-id: svn://dspnet.fr/mame/trunk@26488 749742ba-7341-0410-aadc-df50b521781e