Fixed some text Y-position issues.
Improved the text layout logic, (thought still have an issue in x-offset.)
[Issue]
  Text is not displayed.
[Cause]
  The syntax like '_parent.var1' is used to access an EditText variable.
[Fix]
  Added code to support '_parent.XXX'.
[Issue]
  Ending scene does not show.

[Cause]
  SetVariable is called with a syntax of '../..::gameStat' which SWFCrew translates into something composed of '../..' and ':gameState'.
  However, the content is just meaning '../..:gameState', i.e. '../..' and 'gameState.'

[Fix]
  Added code to strip any leading colons.
Revert the previous fix for the '_parent.var1'-style variable.

This reverts commit 0e349536f58e2bd12b338da9969095b1e2283944.
Rework based on the feedback. (https://github.com/Moncader/SWFCrew/pull/76)
Rework based on the feedback- 2nd. (https://github.com/Moncader/SWFCrew/pull/76)
Fixed some text Y-position issues.
Improved the text layout logic, (thought still have an issue in x-offset.)
[Issue]
  Text is not displayed.
[Cause]
  The syntax like '_parent.var1' is used to access an EditText variable.
[Fix]
  Added code to support '_parent.XXX'.
[Issue]
  Ending scene does not show.

[Cause]
  SetVariable is called with a syntax of '../..::gameStat' which SWFCrew translates into something composed of '../..' and ':gameState'.
  However, the content is just meaning '../..:gameState', i.e. '../..' and 'gameState.'

[Fix]
  Added code to strip any leading colons.
Revert the previous fix for the '_parent.var1'-style variable.

This reverts commit 0e349536f58e2bd12b338da9969095b1e2283944.
Rework based on the feedback. (https://github.com/Moncader/SWFCrew/pull/76)
Rework based on the feedback- 2nd. (https://github.com/Moncader/SWFCrew/pull/76)
Clean up some code.
Best text layout code ever :) -- not perfect, thought.
Rework based on the feedback- 2nd. (https://github.com/Moncader/SWFCrew/pull/76)
Resolved conflicts.
Fixed the failure in resolving the previous conflict.
Reworked based on the feedback. (https://github.com/Moncader/SWFCrew/pull/77)