Removing things I'm not even frickin' using. BodySegment is now disposable, and should their glyphs should be easy to transfer to a larger BodySegment.
Bodies are now expandable. Makes for cleaner architecture, frankly.
Got BoardBody to be resizable.
Changing glyph and glyphutils behavior slightly. Trying to get UIBody to properly handle an expanded glyph set.
Still working on UIBody. It'll "grow", but only in the sense that it'll change the region of its body segment that needs updating. While I shouldn't remove the initial grow call, I should make sure that grow calls will *work* when they have to.