Added palette file
Added test map
Added map loading code
Merged commits
Started collission resolution
Merge branch 'collisions' of github.com:DavidTruby/Sanguine into collisions
Merged branch master
Merge branch 'collisions' of github.com:DavidTruby/Sanguine into Collisions
Made small testing adjustments
Removed debug code
???
Loads of error checking and slight fix.
Merge branch 'collisions' of github.com:DavidTruby/Sanguine into collisions
Fixed the world
stopped it breaking
Collission resolution started. We now have an infinite loop.
Changed back to an image that exists
Removed image output
Synced engine
Colision detection done! , (OK there are a few things I'm not too hapy with but it works.)