resets the meshcreator once a new image is loaded

Signed-off-by: Marcel Schwittlick <marzzzel@gmail.com>
adds adjustResolution(), drawMesh(), reset()

Signed-off-by: Marcel Schwittlick <marzzzel@gmail.com>
fixes some path issues

Signed-off-by: Marcel Schwittlick <marzzzel@gmail.com>
adds a couple of more results

Signed-off-by: Marcel Schwittlick <marzzzel@gmail.com>