Add UncaughtErrorEvents
Update Float32Array.hx
Update Int16Array.hx
Update Int32Array.hx
Update UInt8Array.hx
Adding removeChildren
Fixing a missing +
... Fixing variable name.

Why am I even ... ughhhh
Properly handling default values
Use Arial Unicode instead of Arial Black for OS X Mavericks / iOS 7 default _sans font
Merge pull request #104 from CapnAndy/master

Adding removeChildren
Old target SDK fix
Merge pull request #102 from player-03/ArrayBufferView-subclasses

Set length property in ArrayBufferView subclass constructors
Merge pull request #98 from pperidont/master

Add UncaughtErrorEvents
Don't crash on unsupported BitmapFilters
Merge branch 'master' of github.com:pazudev/pazu-native
Update to 1.1.2
Fix stageQuality setting
Limit Android framerate -- device will not render more than 60 FPS anyway, but too high a request rate will cause it to stop drawing to screen
Implementing and adding hook to nme_gl_read_pixels.