int (*Sys_Milliseconds)(void); in a header file isn't a prototype declaration anymore,
it's a new variable. MSVC has no problem with this, but gcc will spit some multiple definition errors.
OSX binaries with p5yc0runn3r changes. Very briefly tested, seems ok.
Updated binaries - automated checkin
Updated binaries - automated checkin
Updated binaries - automated checkin
Merge branch 'p5yc0runn3r-master' of github.com:Barbatos/ioq3-for-UrbanTerror-4 into p5yc0runn3r-master
Updated binaries - automated checkin
Updated binaries - automated checkin
Merge branch 'master' of github.com:Barbatos/ioq3-for-UrbanTerror-4
Updated binaries - automated checkin
Merge branch 'master' of github.com:Barbatos/ioq3-for-UrbanTerror-4
OSX binary
Make sure mouse doesn't move when console is down (both fullscreen and windowed, both mouse modes)
Upgrade and fix the MSVC projects to 2012. Cleanup some stuff .. enough so I can debug stuff.
asdf
add a quick hack to limit the spam from event overflow. could probably bump the size, but there's no point (spam is caused by map loads etc.)
merge dmaHD sound, raw mouse (windows), high resolution timer (windows) patches
bump engine version
OSX binaries
Updated binaries - automated checkin