Minor improvements to mouse handling in Windows.
* Don't lock the input_state mutex too much
* Capture the cursor so that the joystick follows the mouse even if you leave the window when holding down the mouse button.
Add another patcher

Support World Neverland Naruru Oukoku Monogatari Chinese version
Merge pull request #2724 from sum2012/PATCH-1

Add another patcher
Cheap HW transform solution for raven02's texture scaling fix.
Rearrange NativeInit dirs. Linux buildfix.
Linux buildfix. Remove gamepad support from Linux.
Was required to rebuild. Would probably have to be rewritten any to support the new input system.
Although keys can be remapped in the UI now, it would still be nice to have this done in the menu system.
Buildfix
scheduling in atrac decode functions.
Add more stubs to sceCcc.
Implement some basic sceCcc utf-8 functions.
Merge pull request #2731 from unknownbrackets/ccc

Implement a few utf-8 funcs and stubs in sceCcc
Merge pull request #2730 from oioitff/atrac-fix

scheduling in atrac decode functions.
-display disabled breakpoints with separate icon
-toggling disabled breakpoints will enable them
-confirmation on toggling breakpoints with a custom condition
Make memory viewer and register list use the configurable font size
Merge pull request #2732 from Kingcom/Debugger

Highlight disabled breakpoints and use font sizes in more controls
Audio optimization to sceAtracLowLevelDecode()
Fix YES/NO background color in save dialog
Apply pic1Texture to other UI during game running .
Scale pic0Texture bit smaller as it overlaps the button
Apply shadow for text in UI