playing with camera
Adds bullet trails, tweaks weapon numbers again,
and adds enemy tracking to the camera.
Isometric camera
Merge remote-tracking branch 'origin/alex2'
Fix the teamhandler
this shit works, ortho perspective, camera follow
Merge branch 'odkken2'

Conflicts:
	Assets/TestProject/Prefabes/Weapons/Bullets/Shotgun Bullet.prefab
	Assets/TestProject/Prefabes/Weapons/WeaponContainer.prefab
	Assets/TestProject/Scenes/Ship.unity
	Assets/TestProject/Scripts/GUI/Enemies.meta
	Assets/TestProject/Scripts/Weapons/Bullets/BulletBase.cs
	Assets/TestProject/Scripts/Weapons/WeaponBase.cs

Made camera better.
Player is now a prefab shared by Ship and Plains levels
Uploaded lvl_testarea1 and some weapon prefabs.
Merge branch 'master' into alex2