- Added some utility methods, and improved the debug view
- Removed x and y from the Entity constructor
- Entities are now capsule-shaped
- Entities are no longer rendered when debug view is on (I wanna see my hitboxes!)
- Made ground locomotion wheel-based
- Added separate air movement/swimming speed
- Added god mode toggle
- Moved some things into constants
Merge branch 'master' of github.com:TAMED/seasons into dev

Conflicts:
	src/config/Config.java
	src/items/Hook.java
	src/items/Hookshot.java
	src/main/MainGame.java
Fixed a few animation stuffs, but still a lot of animation bugs. Player occasionally gets stuck on logs. Good enough.
Merge pull request #35 from TAMED/staging

Reworked all the movement