prevent a ClassLoader leak
First draft for the world generator API and moved CE initialization to onLoad()
refactored the UserManager a bit
bye bye commons-lang, also some other minor changes
updated netty to the latest 4.X release
dropped the config injection, load them yourself!
minor cleanup
Merge branch 'origin/master'
fixed a bunch of bugs which where exposed by totokaka's changes
only execute the shade plugin if needed
enable them modules! Also fixed a bunch of bugs
Say hi to our first world generator! Also: MOAR BUGFIXES!
Merge branch 'origin/module_loading'