Created Design Branch
resolved
Added Animation class. Not finished yet
I'm gunna pop some tags, only got, 20$ in mah packeeh
Resolved conflict
Pause Countdown animation. Implemented pause + pause background
Pause Countdown animation. Implemented pause + pause background
Started working on displaying cells design. Display normal tile and calculated factors
Implemented design of all cells so far
Implemented design of all cells so far, except Switch
The map now paints the Players. This fixes the depth problem
Fixed bug with the painting of HPs
Implemented Miner Selection images
Plans for latah
Good Night
Implemented basic version of switch. Yet to harder things
The super switch can generate special tiles such as warp or even moar complicated things
Switch has a weight in the FSM
Tired of conflicts
TC