Frameworks: GlowPad Torch (NavRing)

Secure/Insecure can both use this one.

PS2: Derp
PS3: Swapping to ints for ONE setting
PS5: GlowPadTorchHelper
PS6: Don't initate if FaceUnlock Active
     (Camera in use)
PS7: Rebase
PS?: More CleanUP

Change-Id: Ic5df8ff74c52350fbad25a64671322fbd4f9a0f5

Conflicts:
	policy/src/com/android/internal/policy/impl/keyguard/KeyguardSelectorView.java
Framework: Collapse Shade TogglePref

Change-Id: I2fddec83602b284266631bdff722aa93a2d10c30
NavRing: Longpress Logic

Again, this matches shortpress logic.
    (And now matches longpress logic
    since this was merged on Lockscreen)

Vibrates on Longpress...
    Remove finger to launch.

Change-Id: Ia7f8bb2580643930511fd12764f4a41873ef64d2
LayerActivity: Corrected lifecycle
Should contemplate the case that the activity gets stopped

Conflicts:
	core/java/android/app/LayerActivity.java
Fix little derp causing visual bug

To reproduce, disable halo, and press "clear all notifications" button

Change-Id: Ice7ab62229e27db53ef51fd5df55dbcd0a86358b