Incorporated bug fix from Jun Jiang causing conformance/textures/gl-pixelstorei.html to fail.
Merge pull request #244 from kenrussell/checkrect

Incorporated bug fix from Jun Jiang causing conformance/textures/gl-pixe...
Add test for uniform/attribute naming conflicts.
Merge pull request #245 from greggman/add-naming-conflict-test

Add test for uniform/attribute naming conflicts.
Fix Demos

San Angeles was disabling attribute 0
Particles was using uninitialized textures and still had lost context
simulation enabled.
Merge pull request #246 from greggman/fix-demos

Fix Demos
move readme to README.md
Merge pull request #247 from greggman/move-readme

move readme to README.md
Expanded getShaderPrecisionFormat test. Added test verifying highp and GL_FRAGMENT_PRECISION_HIGH support in fragment shaders.
Removed commented-out code per Gregg's review.
Merge pull request #248 from kenrussell/shader-precision-format

Expanded getShaderPrecisionFormat test. Added test verifying highp and G...
Tightened up constants and methods tests so that the addition of any unknown properties or functions will cause the tests to fail. This change will require these tests to be updated if future versions of the spec are released which add new properties to the WebGLRenderingContext, but the current situation where implementations may accidentally expose properties without failing these tests is unworkable.
Merge pull request #249 from kenrussell/functions-and-properties

Tightened up constants and methods tests so that the addition of any unk...
Fixed formatting.
Merge pull request #250 from kenrussell/half-float-spec

Fixed formatting.
Incorporated contribution from Jun Jiang at Intel (based on earlier work from Nayan Kumar K) of additional OES_texture_half_float conformance tests. Fixed a couple of bugs in the tests caused by bugs in WebKit's implementation of the extension.
Merge pull request #251 from kenrussell/half-float

Incorporated contribution from Jun Jiang at Intel (based on earlier work...
add CONTRIBUTING.md
Merge pull request #252 from greggman/add-contributing.md

add CONTRIBUTING.md
Update the WebGL_shared_resources spec to match the current proposal