Did some balance stuff based on crafting and wireless

Heres my opinion on AE crafting and wireless

Crafting:
Crafting I think is a bit unfair using BC chips, first of all tekkit, tekkit lite, forgecraft, direwolf20 pack (Sorta related to forgecraft but the dire pack does too), and probably the FTB packs all use AE chips, rather than the laser soldered buildcraft chips. AE chips use more materials (Quartz dust for silicon, and requires a cutting knife). But they make AE more accessable early game. AE is definitely a mod that should be used start to finish, because of the benefits of the storage system, and autocrafting (Bit later game... costs a lot). Because BC chipsets require expensive lasers and assembly tables to make, most people cant get into AE easily, since it is a storage mod like iron chests which wont let you advance faster, but to aid you in just playing the game. Thats I changed, I just disabled the use buildcraft chips.

Wireless:
Wireless in AE is quite bad due to he fact that the range, cost, and the advantages are horribly out of line. Having a max of 32 range and costing about 20 quartz (Quite rare now, this is quite a lot). This only allows you to get a part of your house covered. Something like my tekkit lite house needed 3 or 4 of these, and really 32 blocks isnt very far if theres a terminal at that spot. Plus there really is a limit to the advantages you get with wireless, its really just convenience, nothing else. What I did for this change is up the max booster range to 64. Since boosters cost quartz and other stuff its quite fair. And due to the high cost of them, I added 1 to the booster upgrade, so each booster will add 2 range instead of 1. Which means a total range of about 144 blocks. This is fairly reasonable in my opinion because of my previous arguments about the advantages of wireless, and the pointlessness of having such low range wireless.

Please consider these changes, I revised them many times to make sure that these are balanced and fair for use.