EGP: Raised egpPolyOutline max elements from 256->65565
Re: #252
E2: Added getCode [S] getCodeIncludes [T] E:remoteSetCode(ST)
Credit to @Divran, #233
EGP: Added egpLineStrip(n id,r), Similar to egpPolyOutline
Identical to egpPolyOutline, without the final line between first & last vertex
Closes #248
Laserpointer: Attempt to fix a rare error with player models
May help with #253
Keyboard: Added slightly better error handling for bad keys
Trying to track #239