Initial commit
Initial commit
Initial commit
Merge branch 'Stations' of github.com:gametechnology/psi-2013 into Stations
Initial commit
Merge branch 'Stations' of github.com:gametechnology/psi-2013 into Stations
Added Sprite entity
Added new files to project file
Added a sprite to the ShipmapScene
Created the start of the GalaxyMapGenerator class
Start of GalaxyMap.
Added MapSector class for GalaxyMap
Added GalaxyMap to solution;

Moved MapGenerator and MapSector from build folder to source folder;
Added the basic implementation of the Stations UML Diagram

(also non-working Station Templates included)
Merge remote-tracking branch 'origin/Stations' into Stations
Fixed a bug where stations could not be added and added all the stations to the ship. Run in release mode for now, as I get a strange violation error when running in debug mode.
added some functions to the powerstation and the defence station
Added destructor, now the game can be builded
Fixed the GetStation function on the ship. It now uses the correct value in the switch statement
Filled the create Sector function. + Cleanup

- Corrected include
- Changed pragma once to ifndef
- Implemented the create Sector function with basic overlap check.
- Renamed GalaxyMap connection to sectors