Rewrite of Geocraft Ore Generation

Having major performance issues, hence the separate branch, in case
things don't work out.
Oops

Getting rid of stuff that shouldn't be there.
Test

Also, updating Eclipse workspace.
Added Location and ChunkCoord Classes

I'm not sure ..... this isn't really working out.
TileEntityOreGenerator working.

Sadly though, it seems that I can't store enough data and keep getting
OutOfMemoryExceptions.
Started on a different method. 

Having massive performance issues, possibly due to memory leak. No lead
yet on a solution.
Trying to fix Geocraft performance issues

Haven't figured it out yet.
Problem found, not fixed

It's the Vanilla Mines. Not sure why or how, but it's them.
Merge pull request #3 from RedGear/GeocraftTest2

Geocraft test2