Merge pull request #163 from CatalystG/master

(BlackBerry) Get input overlay to show when booting to RGUI
(Blackberry) Replace strcpy with strlcpy
(Android) Update overlays - now adds an RGUI toggle button
(RMenu PS3) Clean up some unneeded function callbacks
(RMenu) Fix build
ignore tmp under the ios directory
nestopia and snes9x-next build scripts

These get built in a tmp directory under ios. Steps:

* Clone (or pull master) repo
* build core
* move core to modules directory
main core build script, calls all the build scripts for all of the cores
removes the tmp directory
ignore all dynamic libraries in ios/modules
Add frame_count_mod to XML and Cg shaders.

Allows frame count shaders to avoid floating point inaccuracies
when frame count gets large. Avoids having to mod manually in shader.
Drop debugging log.
set the codesigning setting for Release for Distribution
ignore ios provisioning files
add build config file
Add floating point FBO support.
build the ios app

* import the build config
* clean the build
* build the app
* codesign the emulator core dynamic libraries
* package the app into an IPA with the preferenced mobile provisioning
general overall build script
README
give the ability to disable codesigning so this build stack can hopefully be helpful to jailbreak distroing too
add an announcement to explain where they can find the app