Add an editor for the swagger language that which can parse but not display a representation of a swagger-file.
Add Batik (without samples) - a library for svg generation, manipulation and display. Add a svg-canvas to the viewer and set up for the actual drawing implementation.
Set stuff up for drawing the tournament. A good way to iterate over the nodes needs to be implemented first though.
Altering grammar to include top and bottom statements
working on making double elimination work, for some reason parsing (the generated one) doesn't work
Revert "working on making double elimination work, for some reason parsing (the generated one) doesn't work"

This reverts commit c6eec1d8b8d25f19a9efabc5ab528749e249b9fd.
Revert "Altering grammar to include top and bottom statements"

This reverts commit 1694f71a20c3aaad47ba7cea666f8b1125a5e5c8.
Revert "Revert "Altering grammar to include top and bottom statements""

This reverts commit cffe867d083349c6e97a097b078f12843f15439a.
Revert "Revert "working on making double elimination work, for some reason parsing (the generated one) doesn't work""

This reverts commit 447d2f1e3a39ba8dbdb9a04f5f7d17a6fc7204f4.
Alright, parsing now works again
Double brackets work OMGOMGOMG
ReflectionHelper now allows covariance of parameters
Finally add a sensible package structure.
Modify the Makefile to be super mega awesome. (No unneccessary compiling what so ever.)
modify the clean command to not remove class files in the default package (since there shouldn't and won't be any).
Change the folder structure to better follow java conventions.
Touch up on the README.
start implementing drawing.
Implement a basic method for showing a generated tournament scheme based on Bracket.
beginning work on set modifiers