Line mostly works! :D
Added:
randomNumF() for random floating point numbers.
Now including QL.h in QL.c to make my life easier :3
giveAngle(x0, y0, x1, y1). It returns the angle of x1, y1 where x0, y0 is the center.

Removed:
the definition of keyObj in QL.c. It's been moved to QL.h

Changed:
line(x0, y0, x1, y1) - It now works, unless the line is horizontal/vertical. This has yet to be fixed.
rect("line, ...") is now implimented, but doesn't work due to the above problem.

Todo:
Modularise QuackLang to make it easier to maintain. - Started
Test Emscripten Support (before the LD)
Mouse Input. - Started
Add more shapes. (Ellipse[fill], Line[], rect[line], triangle[fill, line]). - Working on it
Add more collision detection functions.
Add the missing controls.
Add Sound, Image support.
Add the licenses for SDL and such.

|> On hold:
	Convert for use in (Python/C++/Lua.. etc) other programming languages.