levers: fix not working
auto update on post in topic! (finally working.)
units: adjust ground raycast distance to 1.0 to reduce the chance of falling through the world, disabled upwards failsafe mechanism
billboard: fix uniform errors
billboard: ignore camera collisions
fighters: fix wrong rotations
lookFlatAt: aim directly at npcs
RayTest: only allow billboards for the mouse projections
removing avatar upload, needs more work
billboards: fix lighting
RayTest: don't aim on NPCS if they are dead
mainmenu: fix previewLocation not properly resetting
hud: pressing previous arrows now goes to the end of the available customizations instead of doing nothing
hud: randomize character appearance
mainmenu: don't break on lights
Merge branch 'master' into angularHUD
backToMainMenu: properly destroy the player and set readyToReceiveUnits false
sound: disable when flash is not installed
game: smaller maxFrameTime (set to 30fps)
nodes: don't build if graphData is null