Replace preparePalette method by a method with static member to get color from coordinate
Test fireEffect on multiple strip
Set the strip reverse effect directly in the strip coordinates
Remove reverse management as it is now managed directly on strip
Small fixes
Optimizatio : use pointer to address LedStrip object
Extract fire palette from FireEffect to color.h
Use of precalculated fire palette
Convert precalculated palete from struct CRGB to bytes
Optimize palete, removing redondant whites
Optimize memory, store palete in Flash Memory instead of SRAM
Add new options on RunningEffect like length and rewind
add .git configuration files