Fixed resource type/source registration
Moved files to RpEngine/Core
More work on resource system
Created RpImage
Added Buffer class
Cleaned resources
Resource Management almost done
More work on Resources and Archives
Created ShaderResourceType
FileResourceArchive need constant and relatives paths -> File and Folder classes have to be created
Shader can be loaded from a file
Working Texture
TextureResourceType
Fixed Image Loading
Font Loading, Renderable Text is Work In Progress
sync
Working Text