First Commit @ Revision 56
AnimationComponent now manages multiple Animations.
Cleaned up AnimationComponent and Animation
Put Components into Component namespace and removed 'Component' from the names of the components. Also the header files are packaged up better to fulfill their dependencies.
Re-built 'build.sh' to support some command line options. Type './build.sh --help' to view them.
Fixed small leak in Component::Animation, fixed bug with build.sh
Ticks class now has a high resolution timer to support higher and more accurate framerate.
Updated Timers and Interval timer. Note, needs float Interval counter(or 64-bit) for player's physics.
Fixed some issues that the android ndk build system had problems with.
Patched up engine for Android, add the Android makefile, but note, a lot more files are needed to get Poc to build on Android, maybe there will be an alt version in the future?
Android version now loads images and renders correctly, I need to implement a better method to check if a file exists(at least for Android). This may involve SDL_RWops().
Last commit? Cleaned things up, removed pirate.png
Simplified README, added MIT license, fixed './build.sh static'
Added markdown to the readme.
Build is broken for unknown reasons. Removed some files. Cleaned up comments.
Modified LICENSE.