Phaser.Game parent can now be a HTMLElement
Merge pull request #1 from photonstorm/dev

Dev
Merge pull request #176 from rjimenezda/dev

Polygon class & drawPolygon method
Tidying up some docs.
Updated to latest version of Pixi.js. Lovely new WebGL filters now working happily :)
Tracked down an evil bug in Group.swap that caused the linked list to get corrupted in an upward (B to A) neighbour swap.
Fixing up Group.sort
Added Group.sort, can sort the Group based on any given numeric property (x, y, health), finally you can do depth-sorting :)
Added in a Group.sort demo, also updated the documentation and build files.
Added scrollFactorX/scrollFactorY to TilemapLayers - controls rate of movement of layers as a factor of camera position
Implementing PluginManager.remove function, added PluginManager.removeAll function.
Merge branch 'dev' of https://github.com/crazysam/phaser into dev
Switched Tilemap to use user-specified layer.

Tilemap was using the current layer even if a layer was specified as a
parameter in getTile/setTile. Changed it to use the user layer if one is
specified.
Merge remote-tracking branch 'origin/dev' into izz
filter test updates
Merge pull request #170 from beeglebug/selectors

Phaser.Game parent can now be a HTMLElement
Merge pull request #181 from jcd-as/dev

Added scrollFactorX/scrollFactorY to TilemapLayers
Merge pull request #184 from crazysam/dev

Implementing PluginManager.remove, added PluginManager.removeAll
Merge pull request #188 from Izzimach/izz

Switched Tilemap to use user-specified layer.
Lots of renderTexture updates and examples added