Add stencil support to FBO code. Attempt to make it work on Tegra (not tested)
Fix glDepthRangef crash
Include SDL.h instead of SDL/SDL.h
Add -DARM and -DUSING_GLES2 to standalone makefiles.
Use new defines: USING_GLES2, ARM and add iOS support.
Merge pull request #15 from xsacha/master

New defines; iOS support
Add glDepthMask caching
Add directory listings to VFS
Merge branch 'master' of github.com:hrydgard/native
SDL include workaround
Use swipe down or back to pause game on Blackberry (sets PAD_BUTTON_MENU). Fix a glitch which prevented keys from being set.
Merge pull request #16 from xsacha/master

Blackberry 10 port
Add glColorMask to glstate
Merge branch 'master', remote-tracking branch 'origin'
Fix volume buttons on android and add some functonality to the VFS.
Merge branch 'master' of github.com:hrydgard/native
Blackberry 10 Port
* Replace SDL with asound backend (removes the only dependency)
* Use BlackberryAudio to expose asound (Known bug: delayed audio)
* Proper spacing for keyboard keys
* Clean up for BlackberryMain.cpp
* Remove some redundancies for Blackberry EGL setup
armv6support
Merge pull request #17 from xsacha/master

Blackberry 10 Port
Merge pull request #18 from maximu/master

Add Armeabi support