Do not sleep in Player.RunUntilPresent() is present occured.
  This saves 1ms per frame (6% faster at 60 fps).
AMF - use .NET type name as class alias if no alias as been registered, this allows any concrete type to be serialized
Removed flash.utils.Dictionary.length, it is not part of the Flash API.
AMF - made deserializer search for all system types to handle concrete classes
Compiler - updated conformance tests to include Amf3Object
Fixed Variant to handle implicit cast to string
Changed PSGetMember/Index to invoke implicit cast to string directly until it is exposed by IDynamicAccessor correctly
Added testMode() to give more info when a test fails
Fixed ImplicitStringConversionTest
Finished removing Dictionary.length.
Merged with current dev-m3
Merged PSGetIndex.cs
Send proper error event if we did not get 200OK from HTTP response.
Fixed ArrayIndexTest to report errors
Merge branch 'dev-m3' of https://github.com/playscript/playscript-mono into binjson7

especially if it merges an updated upstream into a topic branch.