Update readme.md
Merge branch 'master' of https://github.com/ilzxc/The-Nature-of-Cinder
garbage from last build
Chapter 2 started;

* "wind" forces in place;
* "gravity" is mass-dependent (heavier objects fall slower);
* friction is faked by multiplying the vector by -0.88 rather than by -1 @ window bounds;

- chapter does not involve much other than Vec2f manipulation, and should be done fairly quickly;
- Cranemouth is prioritized at the moment.
Update readme.md
A lot more circles;

* Properly working Gravity;
* Particle Grids;

- enums;
- nested < =?: >;

+ Xcode's .h & .cpp go into the root Project folder instead of in /Source/;
A lot more circles;

* Properly working Gravity;
* Particle Grids;

- enums;
- nested < =?: >;

+ Xcode's .h & .cpp go into the root Project folder instead of in /Source/;
Merge branch 'master' of https://github.com/ilzxc/The-Nature-of-Cinder
Merge branch 'master' of https://github.com/ilzxc/The-Nature-of-Cinder
Flushing all the work on Chapters (interrupted by migration to Cinder 0.8.5) and adding some non-book materials in ZZ_BonusWork.
Flushing all the work on Chapters (interrupted by migration to Cinder 0.8.5) and adding some non-book materials in ZZ_BonusWork.
added readme for ZZ_BonusWork
added readme for ZZ_BonusWork
recovered missing files in /oscar/
recovered missing files in /oscar/
removing build from Ex 2.3
Chapter 4, Examples 1 through 4.
Chapter 4, Examples 1 through 4.
Better inheritance
Better inheritance