Corrected the vector space tags in render passes and added functionality to Hooks.
Added Task template.

Note this not tested atm, but will be soon :)
Refactored EventManager so TemplateUtil no longer is needed.
Fixed Surface projection and picking.
Updated event test and UIEvents..
Added mutators to render pass.
Added public copy constructor to RenderPassManager.
Refactored the render pass test due to changes in the clip vector.
Updated graphics system and render pass manager.
Added missing GUI files and updated test project to use systems.
Major re-write of the premake system.

Note, many (or all) projects might fail to build atm.
Fixed paths.
Fixed log printing for windowed apps in win32.
Added 'os' module and fixed some errors in the build.

Module 'os' currently contains a non-blocking message dialog.
Refactored the build system again.

The problem is that the projects don't automatically solve linking dependencies.
Removed class BufferManager and did some slight refactoring of vertex format.
Fixed ext boost configuration include directory.
Fixed IndexBuffer's move constructor.
Removed reminiscences of class BufferManager.
Added initializer-list constructor for class Matrix.