Added some starter classes for game engine.
Breaking more shits
Added some starter classes for game engine.
Breaking more shits
Merge branch 'ReworkGameplay' of github.com:kellyelton/OCTGN into ReworkGameplay

Conflicts:
	octgnFX/Octgn/Controls/PreGameLobby.xaml.cs
	octgnFX/Octgn/Play/Group.cs
	octgnFX/Octgn/Play/Gui/Adorners/CardDragAdorner.cs
	octgnFX/Octgn/Play/Gui/ArrowControl.cs
	octgnFX/Octgn/Play/Gui/CardControl.xaml.cs
	octgnFX/Octgn/Play/Gui/CardListControl.xaml.cs
	octgnFX/Octgn/Play/Gui/GroupControl.cs
	octgnFX/Octgn/Play/Gui/HandControl.xaml.cs
	octgnFX/Octgn/Play/Gui/MarkerControl.xaml.cs
	octgnFX/Octgn/Play/Gui/TableCanvas.cs
	octgnFX/Octgn/Play/Gui/TableControl.xaml.cs
	octgnFX/Octgn/Play/PlayWindow.xaml
	octgnFX/Octgn/Play/Player.cs
	octgnFX/Octgn/Play/RandomRequest.cs
	octgnFX/Octgn/Play/Table.cs
	octgnFX/Octgn/Scripting/ScriptJob.cs
	octgnFX/Octgn/Utils/ImageUtils.cs
Added some starter classes for game engine.
Breaking more shits
Breaking more shits
Merge branch 'ReworkGameplay' of github.com:kellyelton/OCTGN into ReworkGameplay

Conflicts:
	octgnFX/Octgn/Play/Gui/Adorners/CardDragAdorner.cs
Added some starter classes for game engine.
Breaking more shits
Breaking more shits
Merge branch 'ReworkGameplay' of github.com:kellyelton/OCTGN into ReworkGameplay
Game def fully deserialized.
Player view model game state thingy has no errors.
GroupControl is now compiler error free.
TableControl is compile error free.
ArrowControl is compile error free.
Octgn.Play.Card is compile error free.
Added few more properties to DataNew.Entities.Game
Added serialization for new properties
CardControl now is compile error free.