Created a M2M relationship between code and commands
Added a simple script to load json or yaml fixtures
Added a test location fixture
Added yaml module to requirements to support fixture loading
Support loading players from fixtures
Started command flow through objects
Added a couple test methods to the API
Whitespace
Added TODO comment
Fixed run_method using wrong actor id
Updated fixture to be compatible with API
Refactor engine: queries compiled once, less wet
Fixed run_code not running the right code
Only import yaml when needed
Fixed comment
Added a table to store text to be sent to a player
Fixed handle_text method running the wrong code
API does real things other than 'print'
Engine and cli support receiving text intended for the player
Turn off sqlalchemy echo to make it easier to read game text