removed validation of sets temporarily. PLEASE DON'T FORGET TO REINSTATE LATER
Removed all GUI components until further notice. This should help to hasten development
Implemented the draw tile method.
Major bug in the get groups function that I can't detect ....
Compled parsing of hand into sets
Implemented finding all runs in a hand
Implemented brute force algorithm. TODO - need to implement end of game logic for when you run out of tiles in the deck
Completed brute force implementation