only if you intend to use the looping feature though

otherwise I don't see this fix useful for your case. The fix stop the endless triggering of events when the pointer is moved away from the element, but remained clicked. Now the event should stop when the mouse is out while clicking (listens to additional onmouseout event).

oh, btw, the timing can be changed from your func.js, without altering the plugin code directly, just so you know (:

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branch : hold-input