Fix boog.
A slow pullback if the camera gets blocked.
Standing lerps the camera in a bit, moving around lerps it back out.
Start the obstruction trace slightly up and to the side of the eye so that if something blocks it the camera doesn't rush up to the back of the player's head.
Lag the camera a bit as the player moves around.
New values for these from Raminul.
New target id font.
Fix missing message sometimes.
Show the delivery point as well as the briefcase to other players so that they can move to intercept.