Balance change to suspect list.

Antagonists now have a HIGHER chance to be suspected. Simultanously, traitors and other uplink users get another +4 TC and a warning if they are suspected.
hardcapped xenoarch machinery heat to 177K, made xenoarch machinery only produce heat when scanning, added a couple of missing tools to the gearbelt

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
Merge pull request #2811 from caelaislinn/xenoarch

Xenoarch tweaks
Merge pull request #2796 from CIB/report_adjustment

Experimental report balance change
Security mini map fixes

- Added a missing power cable in the Security Lobby
- Added a missing Scrubbers pipe in the Security Lobby
- Moved the Armory Exterior camera, which was previously floating
- Moved the Gateway, Bridge, and Head of Personnel rechargers back to
their rightful place: on a table
- Rearranged the caution lines for the SMES units
- Added a camera to the Research Shuttle Hallway

- Used maptools this time
Merge pull request #2821 from Kilakk/master

Security mini map fixes
Added 5 TC uplink to RevHeads.
Mapfixes.

Same fixes as on BEF. These are atmos/bugfixes and should be merged.

Signed-off-by: Jamini <mobiousjami@gmail.com>
Merge pull request #2826 from Jamini/master

MASTER - Mapfixes.
Mapfixes - Hopefully

Signed-off-by: Jamini <mobiousjami@gmail.com>
Cleaned up and commented Connection.dm

Signed-off-by: SkyMarshal <skymarshal1729@gmail.com>
Compile fix.
Cleanup Debug.dm and Functions.dm
Somgfkuf
Fixed disposal issue.
Delayed Jungle setup until after air master initializes
Master controller now properly ceases atmos simulation if runtimes occur (and are detected).
Cleanup more ZAS stuff.  FEA_system.dm, ZAS/ZAS_Turfs.dm, ZAS_Zones.dm.
Canisters now autoconnect to portables connectors on creation.   (Fixes airlocks not having attached canisters)
Doors can now be made which respect directional door types (e.g. windoors and directional firelocks) and is handled better.
Small fixes, updated changelog.
Mapfix.
Merge pull request #2829 from SkyMarshal/zas-cleanup

ZAS Cleanup/Tweaks
Merge pull request #2828 from Jamini/master

More mapfixes.
Fixed some sharp stuff not being recognized as such.
That lead to knives bruising people you stab, for example.