Created a player
Done something
Merge branch 'develop' into sandbox

Conflicts:
	src/main/logic/Logic.h
Added eventListener to Logic for ChangePlayerDirection
Added fireEvent if entity has moved
Attempted to add an Enum to String system for our events (no joy)
Overloaded setPosition and setGeo functions to update mobileEntities state
Corrected units error when integrating
Removed bug where interpolating wrote over previous state instead of manipulating it
Altered default magnitude for movement
Added previous state comparison for keys pressed.

Now when no directional key is passed the KeyboardListener sends a single direction NONE event.
Added stringstream to be able to debug using numbers. Throw away code.
Added DBG to ChangePlayerDirection event.
Tidied code to be merged into develop
Changed magnitude of mobile entities to work in us
Uncommented level generation code.
Removed unnecessary brackets
Annotated code
Merge pull request #19 from grizzly-studios/sandbox

Sandbox