Simplifying the Perlin chunk ideia and rearranging functions to the new model.
Changing from old chunk style to Perlin style.
Add Simple Biomes and functions to it!
Quick testing functions
REALLY add Chunk and Biome generation.
Prettifying the code and comments.
Add some other simple printing capabilities.
Creating Saving.hs
Implementing some new tests.
Some 16x16 textures from 'xenocontendi' Minecraft texture
Adding files 'Player.hs' and 'Mob.hs' inside Entity/ and 'Entity.hs', as well all the implementation to them.
Commenting and adjusting things to look better.
Changing .cabal to handle new packages