Played around with colour mapping the terrain.
Added static mesh hordes.
Added test image.
Started working on quad-tree LOD management.
Worked on quadtree code.
Improved README.
Added Font example and separated the camera code from the tests.
Integrated two renderers into a single WorldRenderer.
Added diffuse rendering effect.
Added StaticMesh test, Lambert effect, and Normals effect.
Updated README.