Core/Spells: rename wrong spell attribute
*SPELL_ATTR0_BREAKABLE_BY_DAMAGE -> SPELL_ATTR0_HEARTBEAT_RESIST_CHECK
Set Spirit Wolf attack speed at 1.5s (enhancement shaman spell Feral Spirit)

Update Spirit Wolf Attack Power when shaman Attack power change

Signed-off-by: dr.skull <dr.skull@centrum.sk>
Replace check in IsSingleTargetWith
Old check was SpellFamily and SpellIcon, new is IsRankOf,
which seems to make more sense in that context.
close #8290
Core/Conditions: add missing break
Core/Units: use attackers MeleeDamageSchoolMask to calculate benefit/mod for auras with SPELL_AURA_MOD_DAMAGE_TAKEN/SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN in Unit::MeleeDamageBonusTaken()
thx bonitas for pointing
Core/Vehicles: Also remove mount auras for passengers not in charm seat

May fix related crashes:
Ref #9256 #9255
Core/Creatures: Set hover movement flag if bytes1 have hover flag and creature cannot fly
Core/Vehicles: Fixed accessing freed memory in Vehicle::RemoveAllPassengers - _pendingJoinEvents needs to be cleaned from events that had already executed or were aborted
Core/Vehicles: Minor cleanup in header file
Core/Vehicles: Corrected logging message format specifiers
Core/Vehicles: Fix a crash in VehicleJoinEvent::Execute

Crash would happen if multiple events were scheduled for the same seat.
Fixes #9255
Core/Vehicles: Make RemovePendingEventsForSeat iterating crashsafe
Core/Vehicles: Really make RemovePendingEventsForSeat iterating crash safe
DB/Gameobject: Removed transport gameobject
SQL: Fix "No newline at end of file" in 194cc54f08d8b42c8c49d756e14273d917e1fcf2
Core/RBAC: Fix mem leak
Core/Calendar: Fix mem leak and minor cosmetic changes
Core/Vehicles: Fixed crash in RemovePendingEventsForSeat - changed _pendingJoinEvents container from deque to list as deque invalidates all iterators pointing to the container (including .end()) when performing erase
DB/Trigger: Fixed instance exit of the Culling of Stratholme
Core/Vehicles: Fixed a crash that happened if someone called ExitVehicle during seat changing
Core/Movement: Do not attempt to pathfind for stop/turn movement