SocialClient initial commit
Lowered peer count
Adding executable bit
Small fix for when no statistics were logged
Temporarily replace all spaces by _ in json document
Peer ids are string
Switched SocialCommunity class
Needed to pass my_member
Pass peertype
Needed to past sock_addr as tuple not separate arguments
Incorrectly replaced scenario
Manual connect
Modified call_on_dispersy to only register if not on dispersy thread
Method is actually a property.....
(doesn't make sense as it is actually evaluating something based on the
current state)
Adding hash of friendkeys to preference database
Need to run all methods on the Dispersy thread in order to not screw
with the fifo-ness
Needed to convert hash into long
Fix for peertypes in statistics
Use HEAD_IP instead of HEAD_NODE if present
Report being bootstrapped even if no friends can be found