osgbullet as the end of last semester
fixed initial camera position for osgbBCC
motionstate WorldTransform and Transform
BasicDemo has nothing rendered
startpoint of adding multiple motionstates
print shows things are fine but canvas not update
deleted omegastuff, now simulation works
added light
Merge remote-tracking branch 'origin/master' into bullet
tried to change camera orientation but failed
Merge branch 'master' of https://github.com/febret/omegalib into bullet
Merge branch 'master' into bullet
Merge branch 'master' into bullet
render axes to help debug
Merge branch 'master' of https://github.com/febret/omegalib into bullet
ISSUE: making node as osgSceneObject failed to render it
added debug info. ISSUE: can't set camera orientation
Merge branch 'master' into bullet
initiated a new example osgbSlider
wouldn't download and extract OSG if use external one