Added: Tutorial2 project (Debug only)
Added: Tutorial3 project (Debug only)
Added: Tutorial4 project - Origin marker not implemented
Added: Tutorial5 with custom shaders (Debug only)
Created: Tutorial 6 project with required assets
Added: Move and Rotate speed fields to AnimatorCameraFPS wrapper
Added: Tutorial6 wrapper and TriangleSelector classes
Added: Triangle3d.cs and refactored event handling into C#
Fixed: FPS view distortion using CameraSceneNode.setFov(PI/4) and AnimatorCameraFPS.MayZoom to false
Merge CopperLicht API functions from branch 'tutorial'